net: pass CConnman via pointer rather than reference

There are a few too many edge-cases here to make this a scripted diff.

The following commits will move a few functions into PeerLogicValidation, where
the local connman instance can be used. This change prepares for that usage.
This commit is contained in:
Cory Fields
2017-07-06 13:53:52 -04:00
parent bcc8a620ea
commit 28f11e9406
5 changed files with 104 additions and 104 deletions

View File

@@ -1114,7 +1114,7 @@ void CConnman::AcceptConnection(const ListenSocket& hListenSocket) {
CNode* pnode = new CNode(id, nLocalServices, GetBestHeight(), hSocket, addr, CalculateKeyedNetGroup(addr), nonce, addr_bind, "", true);
pnode->AddRef();
pnode->fWhitelisted = whitelisted;
GetNodeSignals().InitializeNode(pnode, *this);
GetNodeSignals().InitializeNode(pnode, this);
LogPrint(BCLog::NET, "connection from %s accepted\n", addr.ToString());
@@ -1966,7 +1966,7 @@ bool CConnman::OpenNetworkConnection(const CAddress& addrConnect, bool fCountFai
if (fAddnode)
pnode->fAddnode = true;
GetNodeSignals().InitializeNode(pnode, *this);
GetNodeSignals().InitializeNode(pnode, this);
{
LOCK(cs_vNodes);
vNodes.push_back(pnode);
@@ -1996,7 +1996,7 @@ void CConnman::ThreadMessageHandler()
continue;
// Receive messages
bool fMoreNodeWork = GetNodeSignals().ProcessMessages(pnode, *this, flagInterruptMsgProc);
bool fMoreNodeWork = GetNodeSignals().ProcessMessages(pnode, this, flagInterruptMsgProc);
fMoreWork |= (fMoreNodeWork && !pnode->fPauseSend);
if (flagInterruptMsgProc)
return;
@@ -2004,7 +2004,7 @@ void CConnman::ThreadMessageHandler()
// Send messages
{
LOCK(pnode->cs_sendProcessing);
GetNodeSignals().SendMessages(pnode, *this, flagInterruptMsgProc);
GetNodeSignals().SendMessages(pnode, this, flagInterruptMsgProc);
}
if (flagInterruptMsgProc)
return;