Clean up global datastructures at shutdown.

This should make detecting leaks much easier.
This commit is contained in:
Pieter Wuille
2013-03-29 02:17:10 +01:00
parent dfd71bb450
commit 3427517d50
2 changed files with 41 additions and 2 deletions

View File

@@ -660,12 +660,12 @@ void ThreadSocketHandler(void* parg)
printf("ThreadSocketHandler exited\n");
}
static list<CNode*> vNodesDisconnected;
void ThreadSocketHandler2(void* parg)
{
printf("ThreadSocketHandler started\n");
list<CNode*> vNodesDisconnected;
unsigned int nPrevNodeCount = 0;
loop
{
//
@@ -1992,6 +1992,7 @@ bool StopNode()
Sleep(20);
Sleep(50);
DumpAddresses();
return true;
}
@@ -2012,6 +2013,18 @@ public:
if (closesocket(hListenSocket) == SOCKET_ERROR)
printf("closesocket(hListenSocket) failed with error %d\n", WSAGetLastError());
// clean up some globals (to help leak detection)
BOOST_FOREACH(CNode *pnode, vNodes)
delete pnode;
BOOST_FOREACH(CNode *pnode, vNodesDisconnected)
delete pnode;
vNodes.clear();
vNodesDisconnected.clear();
delete semOutbound;
semOutbound = NULL;
delete pnodeLocalHost;
pnodeLocalHost = NULL;
#ifdef WIN32
// Shutdown Windows Sockets
WSACleanup();