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Merge pull request #3046 from sarchar/lockedpage-change
Changing LockedPageManager to use a managed instance
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@@ -8,6 +8,7 @@
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#include <string.h>
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#include <string>
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#include <boost/thread/mutex.hpp>
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#include <boost/thread/once.hpp>
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#include <map>
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#include <openssl/crypto.h> // for OPENSSL_cleanse()
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@@ -34,6 +35,12 @@ public:
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page_mask = ~(page_size - 1);
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}
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~LockedPageManagerBase()
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{
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assert(this->GetLockedPageCount() == 0);
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}
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// For all pages in affected range, increase lock count
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void LockRange(void *p, size_t size)
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{
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@@ -117,13 +124,39 @@ public:
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/**
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* Singleton class to keep track of locked (ie, non-swappable) memory pages, for use in
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* std::allocator templates.
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*
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* Some implementations of the STL allocate memory in some constructors (i.e., see
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* MSVC's vector<T> implementation where it allocates 1 byte of memory in the allocator.)
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* Due to the unpredictable order of static initializers, we have to make sure the
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* LockedPageManager instance exists before any other STL-based objects that use
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* secure_allocator are created. So instead of having LockedPageManager also be
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* static-intialized, it is created on demand.
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*/
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class LockedPageManager: public LockedPageManagerBase<MemoryPageLocker>
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{
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public:
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static LockedPageManager instance; // instantiated in util.cpp
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static LockedPageManager& Instance()
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{
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boost::call_once(LockedPageManager::CreateInstance, LockedPageManager::init_flag);
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return *LockedPageManager::_instance;
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}
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private:
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LockedPageManager();
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static void CreateInstance()
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{
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// Using a local static instance guarantees that the object is initialized
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// when it's first needed and also deinitialized after all objects that use
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// it are done with it. I can think of one unlikely scenario where we may
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// have a static deinitialization order/problem, but the check in
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// LockedPageManagerBase's destructor helps us detect if that ever happens.
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static LockedPageManager instance;
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LockedPageManager::_instance = &instance;
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}
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static LockedPageManager* _instance;
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static boost::once_flag init_flag;
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};
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//
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@@ -131,12 +164,12 @@ private:
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// Intended for non-dynamically allocated structures.
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//
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template<typename T> void LockObject(const T &t) {
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LockedPageManager::instance.LockRange((void*)(&t), sizeof(T));
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LockedPageManager::Instance().LockRange((void*)(&t), sizeof(T));
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}
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template<typename T> void UnlockObject(const T &t) {
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OPENSSL_cleanse((void*)(&t), sizeof(T));
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LockedPageManager::instance.UnlockRange((void*)(&t), sizeof(T));
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LockedPageManager::Instance().UnlockRange((void*)(&t), sizeof(T));
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}
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//
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@@ -168,7 +201,7 @@ struct secure_allocator : public std::allocator<T>
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T *p;
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p = std::allocator<T>::allocate(n, hint);
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if (p != NULL)
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LockedPageManager::instance.LockRange(p, sizeof(T) * n);
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LockedPageManager::Instance().LockRange(p, sizeof(T) * n);
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return p;
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}
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@@ -177,7 +210,7 @@ struct secure_allocator : public std::allocator<T>
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if (p != NULL)
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{
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OPENSSL_cleanse(p, sizeof(T) * n);
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LockedPageManager::instance.UnlockRange(p, sizeof(T) * n);
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LockedPageManager::Instance().UnlockRange(p, sizeof(T) * n);
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}
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std::allocator<T>::deallocate(p, n);
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}
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