net: move CreateSock() calls from ConnectNode() to netbase methods

This commit is contained in:
Matthew Zipkin
2023-07-12 12:18:52 -04:00
parent 74f568cb6f
commit 3a7d6548ef
4 changed files with 59 additions and 72 deletions

View File

@@ -517,18 +517,24 @@ static void LogConnectFailure(bool manual_connection, const char* fmt, const Arg
}
}
bool ConnectSocketDirectly(const CService &addrConnect, const Sock& sock, int nTimeout, bool manual_connection)
std::unique_ptr<Sock> ConnectDirectly(const CService& dest, bool manual_connection)
{
auto sock = CreateSock(dest.GetSAFamily());
if (!sock) {
LogPrintLevel(BCLog::NET, BCLog::Level::Error, "Cannot create a socket for connecting to %s\n", dest.ToStringAddrPort());
return {};
}
// Create a sockaddr from the specified service.
struct sockaddr_storage sockaddr;
socklen_t len = sizeof(sockaddr);
if (!addrConnect.GetSockAddr((struct sockaddr*)&sockaddr, &len)) {
LogPrintf("Cannot connect to %s: unsupported network\n", addrConnect.ToStringAddrPort());
return false;
if (!dest.GetSockAddr((struct sockaddr*)&sockaddr, &len)) {
LogPrintf("Cannot connect to %s: unsupported network\n", dest.ToStringAddrPort());
return {};
}
// Connect to the addrConnect service on the hSocket socket.
if (sock.Connect(reinterpret_cast<struct sockaddr*>(&sockaddr), len) == SOCKET_ERROR) {
// Connect to the dest service on the hSocket socket.
if (sock->Connect(reinterpret_cast<struct sockaddr*>(&sockaddr), len) == SOCKET_ERROR) {
int nErr = WSAGetLastError();
// WSAEINVAL is here because some legacy version of winsock uses it
if (nErr == WSAEINPROGRESS || nErr == WSAEWOULDBLOCK || nErr == WSAEINVAL)
@@ -538,14 +544,14 @@ bool ConnectSocketDirectly(const CService &addrConnect, const Sock& sock, int nT
// synchronously to check for successful connection with a timeout.
const Sock::Event requested = Sock::RECV | Sock::SEND;
Sock::Event occurred;
if (!sock.Wait(std::chrono::milliseconds{nTimeout}, requested, &occurred)) {
if (!sock->Wait(std::chrono::milliseconds{nConnectTimeout}, requested, &occurred)) {
LogPrintf("wait for connect to %s failed: %s\n",
addrConnect.ToStringAddrPort(),
dest.ToStringAddrPort(),
NetworkErrorString(WSAGetLastError()));
return false;
return {};
} else if (occurred == 0) {
LogPrint(BCLog::NET, "connection attempt to %s timed out\n", addrConnect.ToStringAddrPort());
return false;
LogPrint(BCLog::NET, "connection attempt to %s timed out\n", dest.ToStringAddrPort());
return {};
}
// Even if the wait was successful, the connect might not
@@ -554,17 +560,17 @@ bool ConnectSocketDirectly(const CService &addrConnect, const Sock& sock, int nT
// sockerr here.
int sockerr;
socklen_t sockerr_len = sizeof(sockerr);
if (sock.GetSockOpt(SOL_SOCKET, SO_ERROR, (sockopt_arg_type)&sockerr, &sockerr_len) ==
if (sock->GetSockOpt(SOL_SOCKET, SO_ERROR, (sockopt_arg_type)&sockerr, &sockerr_len) ==
SOCKET_ERROR) {
LogPrintf("getsockopt() for %s failed: %s\n", addrConnect.ToStringAddrPort(), NetworkErrorString(WSAGetLastError()));
return false;
LogPrintf("getsockopt() for %s failed: %s\n", dest.ToStringAddrPort(), NetworkErrorString(WSAGetLastError()));
return {};
}
if (sockerr != 0) {
LogConnectFailure(manual_connection,
"connect() to %s failed after wait: %s",
addrConnect.ToStringAddrPort(),
dest.ToStringAddrPort(),
NetworkErrorString(sockerr));
return false;
return {};
}
}
#ifdef WIN32
@@ -573,11 +579,11 @@ bool ConnectSocketDirectly(const CService &addrConnect, const Sock& sock, int nT
else
#endif
{
LogConnectFailure(manual_connection, "connect() to %s failed: %s", addrConnect.ToStringAddrPort(), NetworkErrorString(WSAGetLastError()));
return false;
LogConnectFailure(manual_connection, "connect() to %s failed: %s", dest.ToStringAddrPort(), NetworkErrorString(WSAGetLastError()));
return {};
}
}
return true;
return sock;
}
bool SetProxy(enum Network net, const Proxy &addrProxy) {
@@ -628,27 +634,32 @@ bool IsProxy(const CNetAddr &addr) {
return false;
}
bool ConnectThroughProxy(const Proxy& proxy, const std::string& strDest, uint16_t port, const Sock& sock, int nTimeout, bool& outProxyConnectionFailed)
std::unique_ptr<Sock> ConnectThroughProxy(const Proxy& proxy,
const std::string& dest,
uint16_t port,
bool& proxy_connection_failed)
{
// first connect to proxy server
if (!ConnectSocketDirectly(proxy.proxy, sock, nTimeout, true)) {
outProxyConnectionFailed = true;
return false;
auto sock = ConnectDirectly(proxy.proxy, /*manual_connection=*/true);
if (!sock) {
proxy_connection_failed = true;
return {};
}
// do socks negotiation
if (proxy.randomize_credentials) {
ProxyCredentials random_auth;
static std::atomic_int counter(0);
random_auth.username = random_auth.password = strprintf("%i", counter++);
if (!Socks5(strDest, port, &random_auth, sock)) {
return false;
if (!Socks5(dest, port, &random_auth, *sock)) {
return {};
}
} else {
if (!Socks5(strDest, port, nullptr, sock)) {
return false;
if (!Socks5(dest, port, nullptr, *sock)) {
return {};
}
}
return true;
return sock;
}
CSubNet LookupSubNet(const std::string& subnet_str)