[refactor] Prepare for g_signals de-globalization

To this end move some functions into the CMainSignals class.
This commit is contained in:
TheCharlatan
2024-01-18 20:23:26 +01:00
parent 3fba3d5dee
commit 473dd4b97a
2 changed files with 91 additions and 46 deletions

View File

@@ -6,13 +6,16 @@
#ifndef BITCOIN_VALIDATIONINTERFACE_H
#define BITCOIN_VALIDATIONINTERFACE_H
#include <kernel/cs_main.h>
#include <kernel/chain.h>
#include <kernel/cs_main.h>
#include <primitives/transaction.h> // CTransaction(Ref)
#include <sync.h>
#include <cstddef>
#include <cstdint>
#include <functional>
#include <memory>
#include <vector>
class BlockValidationState;
class CBlock;
@@ -24,41 +27,14 @@ enum class MemPoolRemovalReason;
struct RemovedMempoolTransactionInfo;
struct NewMempoolTransactionInfo;
/** Register subscriber */
void RegisterValidationInterface(CValidationInterface* callbacks);
/** Unregister subscriber. DEPRECATED. This is not safe to use when the RPC server or main message handler thread is running. */
void UnregisterValidationInterface(CValidationInterface* callbacks);
/** Unregister all subscribers */
void UnregisterAllValidationInterfaces();
// Alternate registration functions that release a shared_ptr after the last
// notification is sent. These are useful for race-free cleanup, since
// unregistration is nonblocking and can return before the last notification is
// processed.
/** Register subscriber */
void RegisterSharedValidationInterface(std::shared_ptr<CValidationInterface> callbacks);
/** Unregister subscriber */
void UnregisterSharedValidationInterface(std::shared_ptr<CValidationInterface> callbacks);
/**
* Pushes a function to callback onto the notification queue, guaranteeing any
* callbacks generated prior to now are finished when the function is called.
*
* Be very careful blocking on func to be called if any locks are held -
* validation interface clients may not be able to make progress as they often
* wait for things like cs_main, so blocking until func is called with cs_main
* will result in a deadlock (that DEBUG_LOCKORDER will miss).
*/
void CallFunctionInValidationInterfaceQueue(std::function<void ()> func);
/**
* This is a synonym for the following, which asserts certain locks are not
* held:
* std::promise<void> promise;
* CallFunctionInValidationInterfaceQueue([&promise] {
* promise.set_value();
* });
* promise.get_future().wait();
*/
void SyncWithValidationInterfaceQueue() LOCKS_EXCLUDED(cs_main);
/**
@@ -194,12 +170,10 @@ class CMainSignals {
private:
std::unique_ptr<MainSignalsImpl> m_internals;
friend void ::RegisterSharedValidationInterface(std::shared_ptr<CValidationInterface>);
friend void ::UnregisterValidationInterface(CValidationInterface*);
friend void ::UnregisterAllValidationInterfaces();
friend void ::CallFunctionInValidationInterfaceQueue(std::function<void ()> func);
public:
CMainSignals();
~CMainSignals();
/** Register a CScheduler to give callbacks which should run in the background (may only be called once) */
void RegisterBackgroundSignalScheduler(CScheduler& scheduler);
/** Unregister a CScheduler to give callbacks which should run in the background - these callbacks will now be dropped! */
@@ -209,6 +183,43 @@ public:
size_t CallbacksPending();
/** Register subscriber */
void RegisterValidationInterface(CValidationInterface* callbacks);
/** Unregister subscriber. DEPRECATED. This is not safe to use when the RPC server or main message handler thread is running. */
void UnregisterValidationInterface(CValidationInterface* callbacks);
/** Unregister all subscribers */
void UnregisterAllValidationInterfaces();
// Alternate registration functions that release a shared_ptr after the last
// notification is sent. These are useful for race-free cleanup, since
// unregistration is nonblocking and can return before the last notification is
// processed.
/** Register subscriber */
void RegisterSharedValidationInterface(std::shared_ptr<CValidationInterface> callbacks);
/** Unregister subscriber */
void UnregisterSharedValidationInterface(std::shared_ptr<CValidationInterface> callbacks);
/**
* Pushes a function to callback onto the notification queue, guaranteeing any
* callbacks generated prior to now are finished when the function is called.
*
* Be very careful blocking on func to be called if any locks are held -
* validation interface clients may not be able to make progress as they often
* wait for things like cs_main, so blocking until func is called with cs_main
* will result in a deadlock (that DEBUG_LOCKORDER will miss).
*/
void CallFunctionInValidationInterfaceQueue(std::function<void ()> func);
/**
* This is a synonym for the following, which asserts certain locks are not
* held:
* std::promise<void> promise;
* CallFunctionInValidationInterfaceQueue([&promise] {
* promise.set_value();
* });
* promise.get_future().wait();
*/
void SyncWithValidationInterfaceQueue() LOCKS_EXCLUDED(cs_main);
void UpdatedBlockTip(const CBlockIndex *, const CBlockIndex *, bool fInitialDownload);
void TransactionAddedToMempool(const NewMempoolTransactionInfo&, uint64_t mempool_sequence);