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refactor: define a UINT256_ONE global constant
Instead of having a uint256 representations of one scattered throughout where it is used, define it globally in uint256.h
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@@ -26,10 +26,9 @@ extern UniValue read_json(const std::string& jsondata);
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// Old script.cpp SignatureHash function
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uint256 static SignatureHashOld(CScript scriptCode, const CTransaction& txTo, unsigned int nIn, int nHashType)
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{
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static const uint256 one(uint256S("0000000000000000000000000000000000000000000000000000000000000001"));
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if (nIn >= txTo.vin.size())
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{
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return one;
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return UINT256_ONE();
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}
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CMutableTransaction txTmp(txTo);
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@@ -59,7 +58,7 @@ uint256 static SignatureHashOld(CScript scriptCode, const CTransaction& txTo, un
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unsigned int nOut = nIn;
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if (nOut >= txTmp.vout.size())
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{
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return one;
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return UINT256_ONE();
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}
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txTmp.vout.resize(nOut+1);
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for (unsigned int i = 0; i < nOut; i++)
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