refactor: define a UINT256_ONE global constant

Instead of having a uint256 representations of one scattered throughout
where it is used, define it globally in uint256.h
This commit is contained in:
Andrew Chow
2019-12-30 14:05:27 -05:00
parent 415afcccd3
commit 4977c30d59
5 changed files with 11 additions and 7 deletions

View File

@@ -75,3 +75,8 @@ template std::string base_blob<256>::GetHex() const;
template std::string base_blob<256>::ToString() const;
template void base_blob<256>::SetHex(const char*);
template void base_blob<256>::SetHex(const std::string&);
uint256& UINT256_ONE() {
static uint256* one = new uint256(uint256S("0000000000000000000000000000000000000000000000000000000000000001"));
return *one;
}