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[net, trivial] explicitly use std::string for FindNode
- in OpenNetworkConnection we have a FindNode call, which gets a const char*, wheras we only have defined a FindNode for std::string
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@@ -1363,7 +1363,7 @@ bool OpenNetworkConnection(const CAddress& addrConnect, CSemaphoreGrant *grantOu
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FindNode((CNetAddr)addrConnect) || CNode::IsBanned(addrConnect) ||
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FindNode((CNetAddr)addrConnect) || CNode::IsBanned(addrConnect) ||
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FindNode(addrConnect.ToStringIPPort()))
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FindNode(addrConnect.ToStringIPPort()))
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return false;
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return false;
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} else if (FindNode(pszDest))
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} else if (FindNode(std::string(pszDest)))
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return false;
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return false;
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CNode* pnode = ConnectNode(addrConnect, pszDest);
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CNode* pnode = ConnectNode(addrConnect, pszDest);
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