Add a FastRandomContext::randrange and use it

This commit is contained in:
Pieter Wuille
2017-02-25 12:16:58 -08:00
parent 16329224e7
commit 4fd2d2fc97
7 changed files with 75 additions and 2 deletions

View File

@@ -79,4 +79,25 @@ void static inline WriteBE64(unsigned char* ptr, uint64_t x)
memcpy(ptr, (char*)&v, 8);
}
/** Return the smallest number n such that (x >> n) == 0 (or 64 if the highest bit in x is set. */
uint64_t static inline CountBits(uint64_t x)
{
#ifdef HAVE_DECL___BUILTIN_CLZL
if (sizeof(unsigned long) >= sizeof(uint64_t)) {
return x ? 8 * sizeof(unsigned long) - __builtin_clzl(x) : 0;
}
#endif
#ifdef HAVE_DECL___BUILTIN_CLZLL
if (sizeof(unsigned long long) >= sizeof(uint64_t)) {
return x ? 8 * sizeof(unsigned long long) - __builtin_clzll(x) : 0;
}
#endif
int ret = 0;
while (x) {
x >>= 1;
++ret;
}
return ret;
}
#endif // BITCOIN_CRYPTO_COMMON_H