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Add a FastRandomContext::randrange and use it
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@@ -79,4 +79,25 @@ void static inline WriteBE64(unsigned char* ptr, uint64_t x)
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memcpy(ptr, (char*)&v, 8);
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}
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/** Return the smallest number n such that (x >> n) == 0 (or 64 if the highest bit in x is set. */
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uint64_t static inline CountBits(uint64_t x)
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{
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#ifdef HAVE_DECL___BUILTIN_CLZL
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if (sizeof(unsigned long) >= sizeof(uint64_t)) {
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return x ? 8 * sizeof(unsigned long) - __builtin_clzl(x) : 0;
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}
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#endif
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#ifdef HAVE_DECL___BUILTIN_CLZLL
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if (sizeof(unsigned long long) >= sizeof(uint64_t)) {
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return x ? 8 * sizeof(unsigned long long) - __builtin_clzll(x) : 0;
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}
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#endif
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int ret = 0;
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while (x) {
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x >>= 1;
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++ret;
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}
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return ret;
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}
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#endif // BITCOIN_CRYPTO_COMMON_H
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