net: Add oneshot functions to CConnman

This commit is contained in:
Cory Fields
2016-04-16 17:51:01 -04:00
parent a0f3d3cdad
commit 502dd3a8a0
3 changed files with 5 additions and 6 deletions

View File

@@ -91,9 +91,6 @@ std::vector<CNode*> vNodes;
CCriticalSection cs_vNodes;
limitedmap<uint256, int64_t> mapAlreadyAskedFor(MAX_INV_SZ);
static std::deque<std::string> vOneShots;
CCriticalSection cs_vOneShots;
std::vector<std::string> vAddedNodes;
CCriticalSection cs_vAddedNodes;
@@ -107,7 +104,7 @@ boost::condition_variable messageHandlerCondition;
static CNodeSignals g_signals;
CNodeSignals& GetNodeSignals() { return g_signals; }
void AddOneShot(const std::string& strDest)
void CConnman::AddOneShot(const std::string& strDest)
{
LOCK(cs_vOneShots);
vOneShots.push_back(strDest);