scripted-diff: Rename SetBestChain callback ChainStateFlushed

This much more accurately captures the meaning of the callback.

-BEGIN VERIFY SCRIPT-
sed -i 's/SetBestChain/ChainStateFlushed/g' src/validationinterface.h src/validationinterface.cpp src/wallet/wallet.h src/wallet/wallet.cpp src/validation.cpp src/index/txindex.h src/index/txindex.cpp
-END VERIFY SCRIPT-
This commit is contained in:
Matt Corallo
2018-04-27 14:01:02 -04:00
parent 17266a1306
commit 50b6533aa2
7 changed files with 16 additions and 16 deletions

View File

@@ -25,7 +25,7 @@ struct MainSignalsInstance {
boost::signals2::signal<void (const std::shared_ptr<const CBlock> &, const CBlockIndex *pindex, const std::vector<CTransactionRef>&)> BlockConnected;
boost::signals2::signal<void (const std::shared_ptr<const CBlock> &)> BlockDisconnected;
boost::signals2::signal<void (const CTransactionRef &)> TransactionRemovedFromMempool;
boost::signals2::signal<void (const CBlockLocator &)> SetBestChain;
boost::signals2::signal<void (const CBlockLocator &)> ChainStateFlushed;
boost::signals2::signal<void (const uint256 &)> Inventory;
boost::signals2::signal<void (int64_t nBestBlockTime, CConnman* connman)> Broadcast;
boost::signals2::signal<void (const CBlock&, const CValidationState&)> BlockChecked;
@@ -80,7 +80,7 @@ void RegisterValidationInterface(CValidationInterface* pwalletIn) {
g_signals.m_internals->BlockConnected.connect(boost::bind(&CValidationInterface::BlockConnected, pwalletIn, _1, _2, _3));
g_signals.m_internals->BlockDisconnected.connect(boost::bind(&CValidationInterface::BlockDisconnected, pwalletIn, _1));
g_signals.m_internals->TransactionRemovedFromMempool.connect(boost::bind(&CValidationInterface::TransactionRemovedFromMempool, pwalletIn, _1));
g_signals.m_internals->SetBestChain.connect(boost::bind(&CValidationInterface::SetBestChain, pwalletIn, _1));
g_signals.m_internals->ChainStateFlushed.connect(boost::bind(&CValidationInterface::ChainStateFlushed, pwalletIn, _1));
g_signals.m_internals->Inventory.connect(boost::bind(&CValidationInterface::Inventory, pwalletIn, _1));
g_signals.m_internals->Broadcast.connect(boost::bind(&CValidationInterface::ResendWalletTransactions, pwalletIn, _1, _2));
g_signals.m_internals->BlockChecked.connect(boost::bind(&CValidationInterface::BlockChecked, pwalletIn, _1, _2));
@@ -91,7 +91,7 @@ void UnregisterValidationInterface(CValidationInterface* pwalletIn) {
g_signals.m_internals->BlockChecked.disconnect(boost::bind(&CValidationInterface::BlockChecked, pwalletIn, _1, _2));
g_signals.m_internals->Broadcast.disconnect(boost::bind(&CValidationInterface::ResendWalletTransactions, pwalletIn, _1, _2));
g_signals.m_internals->Inventory.disconnect(boost::bind(&CValidationInterface::Inventory, pwalletIn, _1));
g_signals.m_internals->SetBestChain.disconnect(boost::bind(&CValidationInterface::SetBestChain, pwalletIn, _1));
g_signals.m_internals->ChainStateFlushed.disconnect(boost::bind(&CValidationInterface::ChainStateFlushed, pwalletIn, _1));
g_signals.m_internals->TransactionAddedToMempool.disconnect(boost::bind(&CValidationInterface::TransactionAddedToMempool, pwalletIn, _1));
g_signals.m_internals->BlockConnected.disconnect(boost::bind(&CValidationInterface::BlockConnected, pwalletIn, _1, _2, _3));
g_signals.m_internals->BlockDisconnected.disconnect(boost::bind(&CValidationInterface::BlockDisconnected, pwalletIn, _1));
@@ -107,7 +107,7 @@ void UnregisterAllValidationInterfaces() {
g_signals.m_internals->BlockChecked.disconnect_all_slots();
g_signals.m_internals->Broadcast.disconnect_all_slots();
g_signals.m_internals->Inventory.disconnect_all_slots();
g_signals.m_internals->SetBestChain.disconnect_all_slots();
g_signals.m_internals->ChainStateFlushed.disconnect_all_slots();
g_signals.m_internals->TransactionAddedToMempool.disconnect_all_slots();
g_signals.m_internals->BlockConnected.disconnect_all_slots();
g_signals.m_internals->BlockDisconnected.disconnect_all_slots();
@@ -166,9 +166,9 @@ void CMainSignals::BlockDisconnected(const std::shared_ptr<const CBlock> &pblock
});
}
void CMainSignals::SetBestChain(const CBlockLocator &locator) {
void CMainSignals::ChainStateFlushed(const CBlockLocator &locator) {
m_internals->m_schedulerClient.AddToProcessQueue([locator, this] {
m_internals->SetBestChain(locator);
m_internals->ChainStateFlushed(locator);
});
}