mirror of
https://github.com/bitcoin/bitcoin.git
synced 2026-01-20 15:19:07 +01:00
Squashed 'src/ipc/libmultiprocess/' changes from 13424cf2ecc1..47d79db8a552
47d79db8a552 Merge bitcoin-core/libmultiprocess#201: bug: fix mptest hang, ProxyClient<Thread> deadlock in disconnect handler f15ae9c9b9fb Merge bitcoin-core/libmultiprocess#211: Add .gitignore 4a269b21b8c8 bug: fix ProxyClient<Thread> deadlock if disconnected as IPC call is returning 85df96482c49 Use try_emplace in SetThread instead of threads.find ca9b380ea91a Use std::optional in ConnThreads to allow shortening locks 9b0799113557 doc: describe ThreadContext struct and synchronization requirements d60db601ed9b proxy-io.h: add Waiter::m_mutex thread safety annotations 4e365b019a9f ci: Use -Wthread-safety not -Wthread-safety-analysis 15d7bafbb001 Add .gitignore fe1cd8c76131 Merge bitcoin-core/libmultiprocess#208: ci: Test minimum cmake version in olddeps job b713a0b7bfbc Merge bitcoin-core/libmultiprocess#207: ci: output CMake version in CI script 0f580397c913 ci: Test minimum cmake version in olddeps job d603dcc0eef0 ci: output CMake version in CI script git-subtree-dir: src/ipc/libmultiprocess git-subtree-split: 47d79db8a5528097b408e18f7b0bae11a6702d26
This commit is contained in:
@@ -66,8 +66,6 @@ struct ProxyClient<Thread> : public ProxyClientBase<Thread, ::capnp::Void>
|
||||
ProxyClient(const ProxyClient&) = delete;
|
||||
~ProxyClient();
|
||||
|
||||
void setDisconnectCallback(const std::function<void()>& fn);
|
||||
|
||||
//! Reference to callback function that is run if there is a sudden
|
||||
//! disconnect and the Connection object is destroyed before this
|
||||
//! ProxyClient<Thread> object. The callback will destroy this object and
|
||||
@@ -285,16 +283,16 @@ struct Waiter
|
||||
template <typename Fn>
|
||||
void post(Fn&& fn)
|
||||
{
|
||||
const std::unique_lock<std::mutex> lock(m_mutex);
|
||||
const Lock lock(m_mutex);
|
||||
assert(!m_fn);
|
||||
m_fn = std::forward<Fn>(fn);
|
||||
m_cv.notify_all();
|
||||
}
|
||||
|
||||
template <class Predicate>
|
||||
void wait(std::unique_lock<std::mutex>& lock, Predicate pred)
|
||||
void wait(Lock& lock, Predicate pred)
|
||||
{
|
||||
m_cv.wait(lock, [&] {
|
||||
m_cv.wait(lock.m_lock, [&]() MP_REQUIRES(m_mutex) {
|
||||
// Important for this to be "while (m_fn)", not "if (m_fn)" to avoid
|
||||
// a lost-wakeup bug. A new m_fn and m_cv notification might be sent
|
||||
// after the fn() call and before the lock.lock() call in this loop
|
||||
@@ -317,9 +315,9 @@ struct Waiter
|
||||
//! mutexes than necessary. This mutex can be held at the same time as
|
||||
//! EventLoop::m_mutex as long as Waiter::mutex is locked first and
|
||||
//! EventLoop::m_mutex is locked second.
|
||||
std::mutex m_mutex;
|
||||
Mutex m_mutex;
|
||||
std::condition_variable m_cv;
|
||||
std::optional<kj::Function<void()>> m_fn;
|
||||
std::optional<kj::Function<void()>> m_fn MP_GUARDED_BY(m_mutex);
|
||||
};
|
||||
|
||||
//! Object holding network & rpc state associated with either an incoming server
|
||||
@@ -544,29 +542,73 @@ void ProxyServerBase<Interface, Impl>::invokeDestroy()
|
||||
CleanupRun(m_context.cleanup_fns);
|
||||
}
|
||||
|
||||
using ConnThreads = std::map<Connection*, ProxyClient<Thread>>;
|
||||
//! Map from Connection to local or remote thread handle which will be used over
|
||||
//! that connection. This map will typically only contain one entry, but can
|
||||
//! contain multiple if a single thread makes IPC calls over multiple
|
||||
//! connections. A std::optional value type is used to avoid the map needing to
|
||||
//! be locked while ProxyClient<Thread> objects are constructed, see
|
||||
//! ThreadContext "Synchronization note" below.
|
||||
using ConnThreads = std::map<Connection*, std::optional<ProxyClient<Thread>>>;
|
||||
using ConnThread = ConnThreads::iterator;
|
||||
|
||||
// Retrieve ProxyClient<Thread> object associated with this connection from a
|
||||
// map, or create a new one and insert it into the map. Return map iterator and
|
||||
// inserted bool.
|
||||
std::tuple<ConnThread, bool> SetThread(ConnThreads& threads, std::mutex& mutex, Connection* connection, const std::function<Thread::Client()>& make_thread);
|
||||
std::tuple<ConnThread, bool> SetThread(GuardedRef<ConnThreads> threads, Connection* connection, const std::function<Thread::Client()>& make_thread);
|
||||
|
||||
//! The thread_local ThreadContext g_thread_context struct provides information
|
||||
//! about individual threads and a way of communicating between them. Because
|
||||
//! it's a thread local struct, each ThreadContext instance is initialized by
|
||||
//! the thread that owns it.
|
||||
//!
|
||||
//! ThreadContext is used for any client threads created externally which make
|
||||
//! IPC calls, and for server threads created by
|
||||
//! ProxyServer<ThreadMap>::makeThread() which execute IPC calls for clients.
|
||||
//!
|
||||
//! In both cases, the struct holds information like the thread name, and a
|
||||
//! Waiter object where the EventLoop can post incoming IPC requests to execute
|
||||
//! on the thread. The struct also holds ConnThread maps associating the thread
|
||||
//! with local and remote ProxyClient<Thread> objects.
|
||||
struct ThreadContext
|
||||
{
|
||||
//! Identifying string for debug.
|
||||
std::string thread_name;
|
||||
|
||||
//! Waiter object used to allow client threads blocked waiting for a server
|
||||
//! response to execute callbacks made from the client's corresponding
|
||||
//! server thread.
|
||||
//! Waiter object used to allow remote clients to execute code on this
|
||||
//! thread. For server threads created by
|
||||
//! ProxyServer<ThreadMap>::makeThread(), this is initialized in that
|
||||
//! function. Otherwise, for client threads created externally, this is
|
||||
//! initialized the first time the thread tries to make an IPC call. Having
|
||||
//! a waiter is necessary for threads making IPC calls in case a server they
|
||||
//! are calling expects them to execute a callback during the call, before
|
||||
//! it sends a response.
|
||||
//!
|
||||
//! For IPC client threads, the Waiter pointer is never cleared and the Waiter
|
||||
//! just gets destroyed when the thread does. For server threads created by
|
||||
//! makeThread(), this pointer is set to null in the ~ProxyServer<Thread> as
|
||||
//! a signal for the thread to exit and destroy itself. In both cases, the
|
||||
//! same Waiter object is used across different calls and only created and
|
||||
//! destroyed once for the lifetime of the thread.
|
||||
std::unique_ptr<Waiter> waiter = nullptr;
|
||||
|
||||
//! When client is making a request to a server, this is the
|
||||
//! `callbackThread` argument it passes in the request, used by the server
|
||||
//! in case it needs to make callbacks into the client that need to execute
|
||||
//! while the client is waiting. This will be set to a local thread object.
|
||||
ConnThreads callback_threads;
|
||||
//!
|
||||
//! Synchronization note: The callback_thread and request_thread maps are
|
||||
//! only ever accessed internally by this thread's destructor and externally
|
||||
//! by Cap'n Proto event loop threads. Since it's possible for IPC client
|
||||
//! threads to make calls over different connections that could have
|
||||
//! different event loops, these maps are guarded by Waiter::m_mutex in case
|
||||
//! different event loop threads add or remove map entries simultaneously.
|
||||
//! However, individual ProxyClient<Thread> objects in the maps will only be
|
||||
//! associated with one event loop and guarded by EventLoop::m_mutex. So
|
||||
//! Waiter::m_mutex does not need to be held while accessing individual
|
||||
//! ProxyClient<Thread> instances, and may even need to be released to
|
||||
//! respect lock order and avoid locking Waiter::m_mutex before
|
||||
//! EventLoop::m_mutex.
|
||||
ConnThreads callback_threads MP_GUARDED_BY(waiter->m_mutex);
|
||||
|
||||
//! When client is making a request to a server, this is the `thread`
|
||||
//! argument it passes in the request, used to control which thread on
|
||||
@@ -575,7 +617,9 @@ struct ThreadContext
|
||||
//! by makeThread. If a client call is being made from a thread currently
|
||||
//! handling a server request, this will be set to the `callbackThread`
|
||||
//! request thread argument passed in that request.
|
||||
ConnThreads request_threads;
|
||||
//!
|
||||
//! Synchronization note: \ref callback_threads note applies here as well.
|
||||
ConnThreads request_threads MP_GUARDED_BY(waiter->m_mutex);
|
||||
|
||||
//! Whether this thread is a capnp event loop thread. Not really used except
|
||||
//! to assert false if there's an attempt to execute a blocking operation
|
||||
|
||||
@@ -617,7 +617,7 @@ void clientInvoke(ProxyClient& proxy_client, const GetRequest& get_request, Fiel
|
||||
const char* disconnected = nullptr;
|
||||
proxy_client.m_context.loop->sync([&]() {
|
||||
if (!proxy_client.m_context.connection) {
|
||||
const std::unique_lock<std::mutex> lock(thread_context.waiter->m_mutex);
|
||||
const Lock lock(thread_context.waiter->m_mutex);
|
||||
done = true;
|
||||
disconnected = "IPC client method called after disconnect.";
|
||||
thread_context.waiter->m_cv.notify_all();
|
||||
@@ -644,7 +644,7 @@ void clientInvoke(ProxyClient& proxy_client, const GetRequest& get_request, Fiel
|
||||
} catch (...) {
|
||||
exception = std::current_exception();
|
||||
}
|
||||
const std::unique_lock<std::mutex> lock(thread_context.waiter->m_mutex);
|
||||
const Lock lock(thread_context.waiter->m_mutex);
|
||||
done = true;
|
||||
thread_context.waiter->m_cv.notify_all();
|
||||
},
|
||||
@@ -656,13 +656,13 @@ void clientInvoke(ProxyClient& proxy_client, const GetRequest& get_request, Fiel
|
||||
proxy_client.m_context.loop->logPlain()
|
||||
<< "{" << thread_context.thread_name << "} IPC client exception " << kj_exception;
|
||||
}
|
||||
const std::unique_lock<std::mutex> lock(thread_context.waiter->m_mutex);
|
||||
const Lock lock(thread_context.waiter->m_mutex);
|
||||
done = true;
|
||||
thread_context.waiter->m_cv.notify_all();
|
||||
}));
|
||||
});
|
||||
|
||||
std::unique_lock<std::mutex> lock(thread_context.waiter->m_mutex);
|
||||
Lock lock(thread_context.waiter->m_mutex);
|
||||
thread_context.waiter->wait(lock, [&done]() { return done; });
|
||||
if (exception) std::rethrow_exception(exception);
|
||||
if (!kj_exception.empty()) proxy_client.m_context.loop->raise() << kj_exception;
|
||||
|
||||
@@ -25,7 +25,7 @@ void CustomBuildField(TypeList<>,
|
||||
// Also store the Thread::Client reference in the callback_threads map so
|
||||
// future calls over this connection can reuse it.
|
||||
auto [callback_thread, _]{SetThread(
|
||||
thread_context.callback_threads, thread_context.waiter->m_mutex, &connection,
|
||||
GuardedRef{thread_context.waiter->m_mutex, thread_context.callback_threads}, &connection,
|
||||
[&] { return connection.m_threads.add(kj::heap<ProxyServer<Thread>>(thread_context, std::thread{})); })};
|
||||
|
||||
// Call remote ThreadMap.makeThread function so server will create a
|
||||
@@ -43,12 +43,12 @@ void CustomBuildField(TypeList<>,
|
||||
return request.send().getResult(); // Nonblocking due to capnp request pipelining.
|
||||
}};
|
||||
auto [request_thread, _1]{SetThread(
|
||||
thread_context.request_threads, thread_context.waiter->m_mutex,
|
||||
GuardedRef{thread_context.waiter->m_mutex, thread_context.request_threads},
|
||||
&connection, make_request_thread)};
|
||||
|
||||
auto context = output.init();
|
||||
context.setThread(request_thread->second.m_client);
|
||||
context.setCallbackThread(callback_thread->second.m_client);
|
||||
context.setThread(request_thread->second->m_client);
|
||||
context.setCallbackThread(callback_thread->second->m_client);
|
||||
}
|
||||
|
||||
//! PassField override for mp.Context arguments. Return asynchronously and call
|
||||
@@ -89,29 +89,39 @@ auto PassField(Priority<1>, TypeList<>, ServerContext& server_context, const Fn&
|
||||
// need to update the map.
|
||||
auto& thread_context = g_thread_context;
|
||||
auto& request_threads = thread_context.request_threads;
|
||||
auto [request_thread, inserted]{SetThread(
|
||||
request_threads, thread_context.waiter->m_mutex,
|
||||
server.m_context.connection,
|
||||
[&] { return context_arg.getCallbackThread(); })};
|
||||
ConnThread request_thread;
|
||||
bool inserted;
|
||||
server.m_context.loop->sync([&] {
|
||||
std::tie(request_thread, inserted) = SetThread(
|
||||
GuardedRef{thread_context.waiter->m_mutex, request_threads}, server.m_context.connection,
|
||||
[&] { return context_arg.getCallbackThread(); });
|
||||
});
|
||||
|
||||
// If an entry was inserted into the requests_threads map,
|
||||
// If an entry was inserted into the request_threads map,
|
||||
// remove it after calling fn.invoke. If an entry was not
|
||||
// inserted, one already existed, meaning this must be a
|
||||
// recursive call (IPC call calling back to the caller which
|
||||
// makes another IPC call), so avoid modifying the map.
|
||||
const bool erase_thread{inserted};
|
||||
KJ_DEFER(if (erase_thread) {
|
||||
std::unique_lock<std::mutex> lock(thread_context.waiter->m_mutex);
|
||||
// Call erase here with a Connection* argument instead
|
||||
// of an iterator argument, because the `request_thread`
|
||||
// iterator may be invalid if the connection is closed
|
||||
// during this function call. More specifically, the
|
||||
// iterator may be invalid because SetThread adds a
|
||||
// cleanup callback to the Connection destructor that
|
||||
// erases the thread from the map, and also because the
|
||||
// ProxyServer<Thread> destructor calls
|
||||
// request_threads.clear().
|
||||
request_threads.erase(server.m_context.connection);
|
||||
// Erase the request_threads entry on the event loop
|
||||
// thread with loop->sync(), so if the connection is
|
||||
// broken there is not a race between this thread and
|
||||
// the disconnect handler trying to destroy the thread
|
||||
// client object.
|
||||
server.m_context.loop->sync([&] {
|
||||
// Look up the thread again without using existing
|
||||
// iterator since entry may no longer be there after
|
||||
// a disconnect. Destroy node after releasing
|
||||
// Waiter::m_mutex, so the ProxyClient<Thread>
|
||||
// destructor is able to use EventLoop::mutex
|
||||
// without violating lock order.
|
||||
ConnThreads::node_type removed;
|
||||
{
|
||||
Lock lock(thread_context.waiter->m_mutex);
|
||||
removed = request_threads.extract(server.m_context.connection);
|
||||
}
|
||||
});
|
||||
});
|
||||
fn.invoke(server_context, args...);
|
||||
}
|
||||
|
||||
@@ -182,6 +182,17 @@ public:
|
||||
std::unique_lock<std::mutex> m_lock;
|
||||
};
|
||||
|
||||
template<typename T>
|
||||
struct GuardedRef
|
||||
{
|
||||
Mutex& mutex;
|
||||
T& ref MP_GUARDED_BY(mutex);
|
||||
};
|
||||
|
||||
// CTAD for Clang 16: GuardedRef{mutex, x} -> GuardedRef<decltype(x)>
|
||||
template <class U>
|
||||
GuardedRef(Mutex&, U&) -> GuardedRef<U>;
|
||||
|
||||
//! Analog to std::lock_guard that unlocks instead of locks.
|
||||
template <typename Lock>
|
||||
struct UnlockGuard
|
||||
|
||||
Reference in New Issue
Block a user