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Add bool PSBTInputSigned
Refactor out a "PSBTInputSigned" function to check if a PSBT is signed, for use in subsequent commits. Also improve a related comment.
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@@ -239,10 +239,14 @@ bool ProduceSignature(const SigningProvider& provider, const BaseSignatureCreato
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return sigdata.complete;
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}
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bool PSBTInputSigned(PSBTInput& input)
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{
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return !input.final_script_sig.empty() || !input.final_script_witness.IsNull();
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}
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bool SignPSBTInput(const SigningProvider& provider, const CMutableTransaction& tx, PSBTInput& input, int index, int sighash)
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{
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// if this input has a final scriptsig or scriptwitness, don't do anything with it
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if (!input.final_script_sig.empty() || !input.final_script_witness.IsNull()) {
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if (PSBTInputSigned(input)) {
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return true;
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}
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@@ -730,6 +730,9 @@ bool ProduceSignature(const SigningProvider& provider, const BaseSignatureCreato
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bool SignSignature(const SigningProvider &provider, const CScript& fromPubKey, CMutableTransaction& txTo, unsigned int nIn, const CAmount& amount, int nHashType);
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bool SignSignature(const SigningProvider &provider, const CTransaction& txFrom, CMutableTransaction& txTo, unsigned int nIn, int nHashType);
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/** Checks whether a PSBTInput is already signed. */
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bool PSBTInputSigned(PSBTInput& input);
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/** Signs a PSBTInput, verifying that all provided data matches what is being signed. */
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bool SignPSBTInput(const SigningProvider& provider, const CMutableTransaction& tx, PSBTInput& input, int index, int sighash = SIGHASH_ALL);
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