Merge #9262: Prefer coins that have fewer ancestors, sanity check txn before ATMP

cee1612 reduce number of lookups in TransactionWithinChainLimit (Gregory Sanders)
af9bedb Test for fix of txn chaining in wallet (Gregory Sanders)
5882c09 CreateTransaction: Don't return success with too-many-ancestor txn (Gregory Sanders)
0b2294a SelectCoinsMinConf: Prefer coins with fewer ancestors (Gregory Sanders)
This commit is contained in:
Wladimir J. van der Laan
2016-12-20 13:12:46 +01:00
7 changed files with 105 additions and 44 deletions

View File

@@ -78,24 +78,24 @@ BOOST_AUTO_TEST_CASE(coin_selection_tests)
empty_wallet();
// with an empty wallet we can't even pay one cent
BOOST_CHECK(!wallet.SelectCoinsMinConf( 1 * CENT, 1, 6, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(!wallet.SelectCoinsMinConf( 1 * CENT, 1, 6, 0, vCoins, setCoinsRet, nValueRet));
add_coin(1*CENT, 4); // add a new 1 cent coin
// with a new 1 cent coin, we still can't find a mature 1 cent
BOOST_CHECK(!wallet.SelectCoinsMinConf( 1 * CENT, 1, 6, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(!wallet.SelectCoinsMinConf( 1 * CENT, 1, 6, 0, vCoins, setCoinsRet, nValueRet));
// but we can find a new 1 cent
BOOST_CHECK( wallet.SelectCoinsMinConf( 1 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK( wallet.SelectCoinsMinConf( 1 * CENT, 1, 1, 0, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 1 * CENT);
add_coin(2*CENT); // add a mature 2 cent coin
// we can't make 3 cents of mature coins
BOOST_CHECK(!wallet.SelectCoinsMinConf( 3 * CENT, 1, 6, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(!wallet.SelectCoinsMinConf( 3 * CENT, 1, 6, 0, vCoins, setCoinsRet, nValueRet));
// we can make 3 cents of new coins
BOOST_CHECK( wallet.SelectCoinsMinConf( 3 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK( wallet.SelectCoinsMinConf( 3 * CENT, 1, 1, 0, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 3 * CENT);
add_coin(5*CENT); // add a mature 5 cent coin,
@@ -105,33 +105,33 @@ BOOST_AUTO_TEST_CASE(coin_selection_tests)
// now we have new: 1+10=11 (of which 10 was self-sent), and mature: 2+5+20=27. total = 38
// we can't make 38 cents only if we disallow new coins:
BOOST_CHECK(!wallet.SelectCoinsMinConf(38 * CENT, 1, 6, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(!wallet.SelectCoinsMinConf(38 * CENT, 1, 6, 0, vCoins, setCoinsRet, nValueRet));
// we can't even make 37 cents if we don't allow new coins even if they're from us
BOOST_CHECK(!wallet.SelectCoinsMinConf(38 * CENT, 6, 6, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(!wallet.SelectCoinsMinConf(38 * CENT, 6, 6, 0, vCoins, setCoinsRet, nValueRet));
// but we can make 37 cents if we accept new coins from ourself
BOOST_CHECK( wallet.SelectCoinsMinConf(37 * CENT, 1, 6, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK( wallet.SelectCoinsMinConf(37 * CENT, 1, 6, 0, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 37 * CENT);
// and we can make 38 cents if we accept all new coins
BOOST_CHECK( wallet.SelectCoinsMinConf(38 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK( wallet.SelectCoinsMinConf(38 * CENT, 1, 1, 0, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 38 * CENT);
// try making 34 cents from 1,2,5,10,20 - we can't do it exactly
BOOST_CHECK( wallet.SelectCoinsMinConf(34 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK( wallet.SelectCoinsMinConf(34 * CENT, 1, 1, 0, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 35 * CENT); // but 35 cents is closest
BOOST_CHECK_EQUAL(setCoinsRet.size(), 3U); // the best should be 20+10+5. it's incredibly unlikely the 1 or 2 got included (but possible)
// when we try making 7 cents, the smaller coins (1,2,5) are enough. We should see just 2+5
BOOST_CHECK( wallet.SelectCoinsMinConf( 7 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK( wallet.SelectCoinsMinConf( 7 * CENT, 1, 1, 0, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 7 * CENT);
BOOST_CHECK_EQUAL(setCoinsRet.size(), 2U);
// when we try making 8 cents, the smaller coins (1,2,5) are exactly enough.
BOOST_CHECK( wallet.SelectCoinsMinConf( 8 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK( wallet.SelectCoinsMinConf( 8 * CENT, 1, 1, 0, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(nValueRet == 8 * CENT);
BOOST_CHECK_EQUAL(setCoinsRet.size(), 3U);
// when we try making 9 cents, no subset of smaller coins is enough, and we get the next bigger coin (10)
BOOST_CHECK( wallet.SelectCoinsMinConf( 9 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK( wallet.SelectCoinsMinConf( 9 * CENT, 1, 1, 0, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 10 * CENT);
BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U);
@@ -145,30 +145,30 @@ BOOST_AUTO_TEST_CASE(coin_selection_tests)
add_coin(30*CENT); // now we have 6+7+8+20+30 = 71 cents total
// check that we have 71 and not 72
BOOST_CHECK( wallet.SelectCoinsMinConf(71 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(!wallet.SelectCoinsMinConf(72 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK( wallet.SelectCoinsMinConf(71 * CENT, 1, 1, 0, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(!wallet.SelectCoinsMinConf(72 * CENT, 1, 1, 0, vCoins, setCoinsRet, nValueRet));
// now try making 16 cents. the best smaller coins can do is 6+7+8 = 21; not as good at the next biggest coin, 20
BOOST_CHECK( wallet.SelectCoinsMinConf(16 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK( wallet.SelectCoinsMinConf(16 * CENT, 1, 1, 0, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 20 * CENT); // we should get 20 in one coin
BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U);
add_coin( 5*CENT); // now we have 5+6+7+8+20+30 = 75 cents total
// now if we try making 16 cents again, the smaller coins can make 5+6+7 = 18 cents, better than the next biggest coin, 20
BOOST_CHECK( wallet.SelectCoinsMinConf(16 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK( wallet.SelectCoinsMinConf(16 * CENT, 1, 1, 0, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 18 * CENT); // we should get 18 in 3 coins
BOOST_CHECK_EQUAL(setCoinsRet.size(), 3U);
add_coin( 18*CENT); // now we have 5+6+7+8+18+20+30
// and now if we try making 16 cents again, the smaller coins can make 5+6+7 = 18 cents, the same as the next biggest coin, 18
BOOST_CHECK( wallet.SelectCoinsMinConf(16 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK( wallet.SelectCoinsMinConf(16 * CENT, 1, 1, 0, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 18 * CENT); // we should get 18 in 1 coin
BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U); // because in the event of a tie, the biggest coin wins
// now try making 11 cents. we should get 5+6
BOOST_CHECK( wallet.SelectCoinsMinConf(11 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK( wallet.SelectCoinsMinConf(11 * CENT, 1, 1, 0, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 11 * CENT);
BOOST_CHECK_EQUAL(setCoinsRet.size(), 2U);
@@ -177,11 +177,11 @@ BOOST_AUTO_TEST_CASE(coin_selection_tests)
add_coin( 2*COIN);
add_coin( 3*COIN);
add_coin( 4*COIN); // now we have 5+6+7+8+18+20+30+100+200+300+400 = 1094 cents
BOOST_CHECK( wallet.SelectCoinsMinConf(95 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK( wallet.SelectCoinsMinConf(95 * CENT, 1, 1, 0, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 1 * COIN); // we should get 1 BTC in 1 coin
BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U);
BOOST_CHECK( wallet.SelectCoinsMinConf(195 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK( wallet.SelectCoinsMinConf(195 * CENT, 1, 1, 0, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 2 * COIN); // we should get 2 BTC in 1 coin
BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U);
@@ -196,14 +196,14 @@ BOOST_AUTO_TEST_CASE(coin_selection_tests)
// try making 1 * MIN_CHANGE from the 1.5 * MIN_CHANGE
// we'll get change smaller than MIN_CHANGE whatever happens, so can expect MIN_CHANGE exactly
BOOST_CHECK( wallet.SelectCoinsMinConf(MIN_CHANGE, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK( wallet.SelectCoinsMinConf(MIN_CHANGE, 1, 1, 0, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, MIN_CHANGE);
// but if we add a bigger coin, small change is avoided
add_coin(1111*MIN_CHANGE);
// try making 1 from 0.1 + 0.2 + 0.3 + 0.4 + 0.5 + 1111 = 1112.5
BOOST_CHECK( wallet.SelectCoinsMinConf(1 * MIN_CHANGE, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK( wallet.SelectCoinsMinConf(1 * MIN_CHANGE, 1, 1, 0, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 1 * MIN_CHANGE); // we should get the exact amount
// if we add more small coins:
@@ -211,7 +211,7 @@ BOOST_AUTO_TEST_CASE(coin_selection_tests)
add_coin(MIN_CHANGE * 7 / 10);
// and try again to make 1.0 * MIN_CHANGE
BOOST_CHECK( wallet.SelectCoinsMinConf(1 * MIN_CHANGE, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK( wallet.SelectCoinsMinConf(1 * MIN_CHANGE, 1, 1, 0, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 1 * MIN_CHANGE); // we should get the exact amount
// run the 'mtgox' test (see http://blockexplorer.com/tx/29a3efd3ef04f9153d47a990bd7b048a4b2d213daaa5fb8ed670fb85f13bdbcf)
@@ -220,7 +220,7 @@ BOOST_AUTO_TEST_CASE(coin_selection_tests)
for (int j = 0; j < 20; j++)
add_coin(50000 * COIN);
BOOST_CHECK( wallet.SelectCoinsMinConf(500000 * COIN, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK( wallet.SelectCoinsMinConf(500000 * COIN, 1, 1, 0, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 500000 * COIN); // we should get the exact amount
BOOST_CHECK_EQUAL(setCoinsRet.size(), 10U); // in ten coins
@@ -233,7 +233,7 @@ BOOST_AUTO_TEST_CASE(coin_selection_tests)
add_coin(MIN_CHANGE * 6 / 10);
add_coin(MIN_CHANGE * 7 / 10);
add_coin(1111 * MIN_CHANGE);
BOOST_CHECK( wallet.SelectCoinsMinConf(1 * MIN_CHANGE, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK( wallet.SelectCoinsMinConf(1 * MIN_CHANGE, 1, 1, 0, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 1111 * MIN_CHANGE); // we get the bigger coin
BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U);
@@ -243,7 +243,7 @@ BOOST_AUTO_TEST_CASE(coin_selection_tests)
add_coin(MIN_CHANGE * 6 / 10);
add_coin(MIN_CHANGE * 8 / 10);
add_coin(1111 * MIN_CHANGE);
BOOST_CHECK( wallet.SelectCoinsMinConf(MIN_CHANGE, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK( wallet.SelectCoinsMinConf(MIN_CHANGE, 1, 1, 0, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, MIN_CHANGE); // we should get the exact amount
BOOST_CHECK_EQUAL(setCoinsRet.size(), 2U); // in two coins 0.4+0.6
@@ -254,12 +254,12 @@ BOOST_AUTO_TEST_CASE(coin_selection_tests)
add_coin(MIN_CHANGE * 100);
// trying to make 100.01 from these three coins
BOOST_CHECK(wallet.SelectCoinsMinConf(MIN_CHANGE * 10001 / 100, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(wallet.SelectCoinsMinConf(MIN_CHANGE * 10001 / 100, 1, 1, 0, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, MIN_CHANGE * 10105 / 100); // we should get all coins
BOOST_CHECK_EQUAL(setCoinsRet.size(), 3U);
// but if we try to make 99.9, we should take the bigger of the two small coins to avoid small change
BOOST_CHECK(wallet.SelectCoinsMinConf(MIN_CHANGE * 9990 / 100, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(wallet.SelectCoinsMinConf(MIN_CHANGE * 9990 / 100, 1, 1, 0, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 101 * MIN_CHANGE);
BOOST_CHECK_EQUAL(setCoinsRet.size(), 2U);
@@ -269,7 +269,7 @@ BOOST_AUTO_TEST_CASE(coin_selection_tests)
// Create 676 inputs (= (old MAX_STANDARD_TX_SIZE == 100000) / 148 bytes per input)
for (uint16_t j = 0; j < 676; j++)
add_coin(amt);
BOOST_CHECK(wallet.SelectCoinsMinConf(2000, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(wallet.SelectCoinsMinConf(2000, 1, 1, 0, vCoins, setCoinsRet, nValueRet));
if (amt - 2000 < MIN_CHANGE) {
// needs more than one input:
uint16_t returnSize = std::ceil((2000.0 + MIN_CHANGE)/amt);
@@ -291,8 +291,8 @@ BOOST_AUTO_TEST_CASE(coin_selection_tests)
// picking 50 from 100 coins doesn't depend on the shuffle,
// but does depend on randomness in the stochastic approximation code
BOOST_CHECK(wallet.SelectCoinsMinConf(50 * COIN, 1, 6, vCoins, setCoinsRet , nValueRet));
BOOST_CHECK(wallet.SelectCoinsMinConf(50 * COIN, 1, 6, vCoins, setCoinsRet2, nValueRet));
BOOST_CHECK(wallet.SelectCoinsMinConf(50 * COIN, 1, 6, 0, vCoins, setCoinsRet , nValueRet));
BOOST_CHECK(wallet.SelectCoinsMinConf(50 * COIN, 1, 6, 0, vCoins, setCoinsRet2, nValueRet));
BOOST_CHECK(!equal_sets(setCoinsRet, setCoinsRet2));
int fails = 0;
@@ -300,8 +300,8 @@ BOOST_AUTO_TEST_CASE(coin_selection_tests)
{
// selecting 1 from 100 identical coins depends on the shuffle; this test will fail 1% of the time
// run the test RANDOM_REPEATS times and only complain if all of them fail
BOOST_CHECK(wallet.SelectCoinsMinConf(COIN, 1, 6, vCoins, setCoinsRet , nValueRet));
BOOST_CHECK(wallet.SelectCoinsMinConf(COIN, 1, 6, vCoins, setCoinsRet2, nValueRet));
BOOST_CHECK(wallet.SelectCoinsMinConf(COIN, 1, 6, 0, vCoins, setCoinsRet , nValueRet));
BOOST_CHECK(wallet.SelectCoinsMinConf(COIN, 1, 6, 0, vCoins, setCoinsRet2, nValueRet));
if (equal_sets(setCoinsRet, setCoinsRet2))
fails++;
}
@@ -321,8 +321,8 @@ BOOST_AUTO_TEST_CASE(coin_selection_tests)
{
// selecting 1 from 100 identical coins depends on the shuffle; this test will fail 1% of the time
// run the test RANDOM_REPEATS times and only complain if all of them fail
BOOST_CHECK(wallet.SelectCoinsMinConf(90*CENT, 1, 6, vCoins, setCoinsRet , nValueRet));
BOOST_CHECK(wallet.SelectCoinsMinConf(90*CENT, 1, 6, vCoins, setCoinsRet2, nValueRet));
BOOST_CHECK(wallet.SelectCoinsMinConf(90*CENT, 1, 6, 0, vCoins, setCoinsRet , nValueRet));
BOOST_CHECK(wallet.SelectCoinsMinConf(90*CENT, 1, 6, 0, vCoins, setCoinsRet2, nValueRet));
if (equal_sets(setCoinsRet, setCoinsRet2))
fails++;
}
@@ -346,7 +346,7 @@ BOOST_AUTO_TEST_CASE(ApproximateBestSubset)
add_coin(1000 * COIN);
add_coin(3 * COIN);
BOOST_CHECK(wallet.SelectCoinsMinConf(1003 * COIN, 1, 6, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(wallet.SelectCoinsMinConf(1003 * COIN, 1, 6, 0, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 1003 * COIN);
BOOST_CHECK_EQUAL(setCoinsRet.size(), 2U);
}