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versionbits: simplify state transitions
This removes the DEFINED->FAILED transition and changes the
STARTED->FAILED transition to only occur if signalling didn't pass the
threshold. This ensures that it is always possible for activation to
occur, no matter what settings are chosen, or the speed at which blocks
are found.
Github-Pull: #21377
Rebased-From: f054f6bcd2
This commit is contained in:
committed by
Andrew Chow
parent
3acf0379e0
commit
600357306e
@@ -144,19 +144,14 @@ void test_one_input(const std::vector<uint8_t>& buffer)
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// pick the timestamp to switch based on a block
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// note states will change *after* these blocks because mediantime lags
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int start_block = fuzzed_data_provider.ConsumeIntegralInRange<int>(0, period * (max_periods - 3));
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int end_block = fuzzed_data_provider.ConsumeIntegralInRange<int>(start_block, period * (max_periods - 3));
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int end_block = fuzzed_data_provider.ConsumeIntegralInRange<int>(0, period * (max_periods - 3));
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start_time = block_start_time + start_block * interval;
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timeout = block_start_time + end_block * interval;
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assert(start_time <= timeout);
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// allow for times to not exactly match a block
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if (fuzzed_data_provider.ConsumeBool()) start_time += interval / 2;
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if (fuzzed_data_provider.ConsumeBool()) timeout += interval / 2;
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// this may make timeout too early; if so, don't run the test
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if (start_time > timeout) return;
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} else {
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if (fuzzed_data_provider.ConsumeBool()) {
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start_time = Consensus::BIP9Deployment::ALWAYS_ACTIVE;
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@@ -292,13 +287,12 @@ void test_one_input(const std::vector<uint8_t>& buffer)
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assert(since == 0);
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assert(exp_state == ThresholdState::DEFINED);
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assert(current_block->GetMedianTimePast() < checker.m_begin);
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assert(current_block->GetMedianTimePast() < checker.m_end);
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break;
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case ThresholdState::STARTED:
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assert(current_block->GetMedianTimePast() >= checker.m_begin);
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assert(current_block->GetMedianTimePast() < checker.m_end);
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if (exp_state == ThresholdState::STARTED) {
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assert(blocks_sig < threshold);
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assert(current_block->GetMedianTimePast() < checker.m_end);
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} else {
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assert(exp_state == ThresholdState::DEFINED);
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}
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@@ -308,7 +302,6 @@ void test_one_input(const std::vector<uint8_t>& buffer)
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assert(current_block->nHeight + 1 < min_activation);
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} else {
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assert(exp_state == ThresholdState::STARTED);
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assert(current_block->GetMedianTimePast() < checker.m_end);
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assert(blocks_sig >= threshold);
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}
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break;
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@@ -318,7 +311,11 @@ void test_one_input(const std::vector<uint8_t>& buffer)
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break;
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case ThresholdState::FAILED:
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assert(never_active_test || current_block->GetMedianTimePast() >= checker.m_end);
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assert(exp_state != ThresholdState::LOCKED_IN && exp_state != ThresholdState::ACTIVE);
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if (exp_state == ThresholdState::STARTED) {
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assert(blocks_sig < threshold);
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} else {
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assert(exp_state == ThresholdState::FAILED);
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}
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break;
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default:
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assert(false);
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