Combine CCoinsViewCache's HaveCoins and const GetCoins into AccessCoins.

The efficient version of CCoinsViewCache::GetCoins only works for known-to-exist
cache entries, requiring a separate HaveCoins call beforehand. This is
inefficient as both perform a hashtable lookup.

Replace the non-mutable GetCoins with AccessCoins, which returns a potentially-NULL
pointer. This also decreases the overloading of GetCoins.

Also replace some copying (inefficient) GetCoins calls with equivalent AccessCoins,
decreasing the copying.
This commit is contained in:
Pieter Wuille
2014-09-02 21:21:15 +02:00
parent b8d92236f6
commit 629d75faac
7 changed files with 54 additions and 51 deletions

View File

@@ -418,12 +418,12 @@ static void MutateTxSign(CMutableTransaction& tx, const string& flagStr)
// Sign what we can:
for (unsigned int i = 0; i < mergedTx.vin.size(); i++) {
CTxIn& txin = mergedTx.vin[i];
CCoins coins;
if (!view.GetCoins(txin.prevout.hash, coins) || !coins.IsAvailable(txin.prevout.n)) {
const CCoins* coins = view.AccessCoins(txin.prevout.hash);
if (!coins || !coins->IsAvailable(txin.prevout.n)) {
fComplete = false;
continue;
}
const CScript& prevPubKey = coins.vout[txin.prevout.n].scriptPubKey;
const CScript& prevPubKey = coins->vout[txin.prevout.n].scriptPubKey;
txin.scriptSig.clear();
// Only sign SIGHASH_SINGLE if there's a corresponding output: