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Combine CCoinsViewCache's HaveCoins and const GetCoins into AccessCoins.
The efficient version of CCoinsViewCache::GetCoins only works for known-to-exist cache entries, requiring a separate HaveCoins call beforehand. This is inefficient as both perform a hashtable lookup. Replace the non-mutable GetCoins with AccessCoins, which returns a potentially-NULL pointer. This also decreases the overloading of GetCoins. Also replace some copying (inefficient) GetCoins calls with equivalent AccessCoins, decreasing the copying.
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@@ -565,7 +565,7 @@ Value signrawtransaction(const Array& params, bool fHelp)
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BOOST_FOREACH(const CTxIn& txin, mergedTx.vin) {
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const uint256& prevHash = txin.prevout.hash;
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CCoins coins;
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view.GetCoins(prevHash, coins); // this is certainly allowed to fail
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view.AccessCoins(prevHash); // this is certainly allowed to fail
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}
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view.SetBackend(viewDummy); // switch back to avoid locking mempool for too long
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@@ -669,12 +669,12 @@ Value signrawtransaction(const Array& params, bool fHelp)
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// Sign what we can:
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for (unsigned int i = 0; i < mergedTx.vin.size(); i++) {
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CTxIn& txin = mergedTx.vin[i];
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CCoins coins;
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if (!view.GetCoins(txin.prevout.hash, coins) || !coins.IsAvailable(txin.prevout.n)) {
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const CCoins* coins = view.AccessCoins(txin.prevout.hash);
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if (coins == NULL || !coins->IsAvailable(txin.prevout.n)) {
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fComplete = false;
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continue;
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}
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const CScript& prevPubKey = coins.vout[txin.prevout.n].scriptPubKey;
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const CScript& prevPubKey = coins->vout[txin.prevout.n].scriptPubKey;
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txin.scriptSig.clear();
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// Only sign SIGHASH_SINGLE if there's a corresponding output:
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@@ -732,9 +732,9 @@ Value sendrawtransaction(const Array& params, bool fHelp)
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fOverrideFees = params[1].get_bool();
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CCoinsViewCache &view = *pcoinsTip;
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CCoins existingCoins;
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const CCoins* existingCoins = view.AccessCoins(hashTx);
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bool fHaveMempool = mempool.exists(hashTx);
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bool fHaveChain = view.GetCoins(hashTx, existingCoins) && existingCoins.nHeight < 1000000000;
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bool fHaveChain = existingCoins && existingCoins->nHeight < 1000000000;
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if (!fHaveMempool && !fHaveChain) {
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// push to local node and sync with wallets
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CValidationState state;
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