Merge bitcoin/bitcoin#21943: Dedup and RAII-fy the creation of a copy of CConnman::vNodes

f52b6b2d9f net: split CConnman::SocketHandler() (Vasil Dimov)
c7eb19ec83 style: remove unnecessary braces (Vasil Dimov)
664ac22c53 net: keep reference to each node during socket wait (Vasil Dimov)
75e8bf55f5 net: dedup and RAII-fy the creation of a copy of CConnman::vNodes (Vasil Dimov)

Pull request description:

  _This is a piece of https://github.com/bitcoin/bitcoin/pull/21878, chopped off to ease review._

  The following pattern was duplicated in CConnman:

  ```cpp
  lock
  create a copy of vNodes, add a reference to each one
  unlock
  ... use the copy ...
  lock
  release each node from the copy
  unlock
  ```

  Put that code in a RAII helper that reduces it to:

  ```cpp
  create snapshot "snap"
  ... use the copy ...
  // release happens when "snap" goes out of scope

ACKs for top commit:
  jonatack:
    ACK  f52b6b2d9f changes since last review are reordered commits, removing an unneeded local variable, and code formatting and documentation improvements
  LarryRuane:
    code review ACK f52b6b2d9f
  promag:
    Code review ACK f52b6b2d9f, only format changes and comment tweaks since last review.

Tree-SHA512: 5ead7b4c641ebe5b215e7baeb7bc0cdab2a588b2871d9a343a1d518535c55c0353d4e46de663f41513cdcc79262938ccea3232f6d5166570fc2230286c985f68
This commit is contained in:
W. J. van der Laan
2021-11-24 16:36:39 +01:00
2 changed files with 183 additions and 102 deletions

View File

@@ -983,9 +983,57 @@ private:
void NotifyNumConnectionsChanged();
/** Return true if the peer is inactive and should be disconnected. */
bool InactivityCheck(const CNode& node) const;
bool GenerateSelectSet(std::set<SOCKET> &recv_set, std::set<SOCKET> &send_set, std::set<SOCKET> &error_set);
void SocketEvents(std::set<SOCKET> &recv_set, std::set<SOCKET> &send_set, std::set<SOCKET> &error_set);
/**
* Generate a collection of sockets to check for IO readiness.
* @param[in] nodes Select from these nodes' sockets.
* @param[out] recv_set Sockets to check for read readiness.
* @param[out] send_set Sockets to check for write readiness.
* @param[out] error_set Sockets to check for errors.
* @return true if at least one socket is to be checked (the returned set is not empty)
*/
bool GenerateSelectSet(const std::vector<CNode*>& nodes,
std::set<SOCKET>& recv_set,
std::set<SOCKET>& send_set,
std::set<SOCKET>& error_set);
/**
* Check which sockets are ready for IO.
* @param[in] nodes Select from these nodes' sockets.
* @param[out] recv_set Sockets which are ready for read.
* @param[out] send_set Sockets which are ready for write.
* @param[out] error_set Sockets which have errors.
* This calls `GenerateSelectSet()` to gather a list of sockets to check.
*/
void SocketEvents(const std::vector<CNode*>& nodes,
std::set<SOCKET>& recv_set,
std::set<SOCKET>& send_set,
std::set<SOCKET>& error_set);
/**
* Check connected and listening sockets for IO readiness and process them accordingly.
*/
void SocketHandler();
/**
* Do the read/write for connected sockets that are ready for IO.
* @param[in] nodes Nodes to process. The socket of each node is checked against
* `recv_set`, `send_set` and `error_set`.
* @param[in] recv_set Sockets that are ready for read.
* @param[in] send_set Sockets that are ready for send.
* @param[in] error_set Sockets that have an exceptional condition (error).
*/
void SocketHandlerConnected(const std::vector<CNode*>& nodes,
const std::set<SOCKET>& recv_set,
const std::set<SOCKET>& send_set,
const std::set<SOCKET>& error_set);
/**
* Accept incoming connections, one from each read-ready listening socket.
* @param[in] recv_set Sockets that are ready for read.
*/
void SocketHandlerListening(const std::set<SOCKET>& recv_set);
void ThreadSocketHandler();
void ThreadDNSAddressSeed();
@@ -1177,6 +1225,43 @@ private:
*/
std::vector<CService> m_onion_binds;
/**
* RAII helper to atomically create a copy of `vNodes` and add a reference
* to each of the nodes. The nodes are released when this object is destroyed.
*/
class NodesSnapshot
{
public:
explicit NodesSnapshot(const CConnman& connman, bool shuffle)
{
{
LOCK(connman.cs_vNodes);
m_nodes_copy = connman.vNodes;
for (auto& node : m_nodes_copy) {
node->AddRef();
}
}
if (shuffle) {
Shuffle(m_nodes_copy.begin(), m_nodes_copy.end(), FastRandomContext{});
}
}
~NodesSnapshot()
{
for (auto& node : m_nodes_copy) {
node->Release();
}
}
const std::vector<CNode*>& Nodes() const
{
return m_nodes_copy;
}
private:
std::vector<CNode*> m_nodes_copy;
};
friend struct CConnmanTest;
friend struct ConnmanTestMsg;
};