Make GetSerializeSize a wrapper on top of CSizeComputer

Given that in default GetSerializeSize implementations created by
ADD_SERIALIZE_METHODS we're already using CSizeComputer(), get rid
of the specialized GetSerializeSize methods everywhere, and just use
CSizeComputer. This removes a lot of code which isn't actually used
anywhere.

For CCompactSize and CVarInt this actually removes a more efficient
size computing algorithm, which is brought back in a later commit.
This commit is contained in:
Pieter Wuille
2016-10-28 16:51:33 -07:00
parent fad9b66504
commit 657e05ab2e
14 changed files with 27 additions and 210 deletions

View File

@@ -153,29 +153,6 @@ public:
return fCoinBase;
}
unsigned int GetSerializeSize(int nType, int nVersion) const {
unsigned int nSize = 0;
unsigned int nMaskSize = 0, nMaskCode = 0;
CalcMaskSize(nMaskSize, nMaskCode);
bool fFirst = vout.size() > 0 && !vout[0].IsNull();
bool fSecond = vout.size() > 1 && !vout[1].IsNull();
assert(fFirst || fSecond || nMaskCode);
unsigned int nCode = 8*(nMaskCode - (fFirst || fSecond ? 0 : 1)) + (fCoinBase ? 1 : 0) + (fFirst ? 2 : 0) + (fSecond ? 4 : 0);
// version
nSize += ::GetSerializeSize(VARINT(this->nVersion), nType, nVersion);
// size of header code
nSize += ::GetSerializeSize(VARINT(nCode), nType, nVersion);
// spentness bitmask
nSize += nMaskSize;
// txouts themself
for (unsigned int i = 0; i < vout.size(); i++)
if (!vout[i].IsNull())
nSize += ::GetSerializeSize(CTxOutCompressor(REF(vout[i])), nType, nVersion);
// height
nSize += ::GetSerializeSize(VARINT(nHeight), nType, nVersion);
return nSize;
}
template<typename Stream>
void Serialize(Stream &s, int nType, int nVersion) const {
unsigned int nMaskSize = 0, nMaskCode = 0;