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Add SCRIPT_VERIFY_MINIMALDATA (BIP62 rules 3 and 4)
Also use the new flag as a standard rule, and replace the IsCanonicalPush standardness check with it (as it is more complete).
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@@ -157,6 +157,29 @@ bool static CheckPubKeyEncoding(const valtype &vchSig, unsigned int flags) {
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return true;
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}
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bool static CheckMinimalPush(const valtype& data, opcodetype opcode) {
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if (data.size() == 0) {
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// Could have used OP_0.
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return opcode == OP_0;
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} else if (data.size() == 1 && data[0] >= 1 && data[0] <= 16) {
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// Could have used OP_1 .. OP_16.
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return opcode == OP_1 + (data[0] - 1);
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} else if (data.size() == 1 && data[0] == 0x81) {
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// Could have used OP_1NEGATE.
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return opcode == OP_1NEGATE;
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} else if (data.size() <= 75) {
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// Could have used a direct push (opcode indicating number of bytes pushed + those bytes).
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return opcode == data.size();
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} else if (data.size() <= 255) {
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// Could have used OP_PUSHDATA.
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return opcode == OP_PUSHDATA1;
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} else if (data.size() <= 65535) {
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// Could have used OP_PUSHDATA2.
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return opcode == OP_PUSHDATA2;
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}
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return true;
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}
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bool EvalScript(vector<vector<unsigned char> >& stack, const CScript& script, unsigned int flags, const BaseSignatureChecker& checker)
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{
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CScript::const_iterator pc = script.begin();
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@@ -169,6 +192,7 @@ bool EvalScript(vector<vector<unsigned char> >& stack, const CScript& script, un
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if (script.size() > 10000)
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return false;
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int nOpCount = 0;
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bool fRequireMinimal = (flags & SCRIPT_VERIFY_MINIMALDATA) != 0;
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try
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{
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@@ -205,9 +229,12 @@ bool EvalScript(vector<vector<unsigned char> >& stack, const CScript& script, un
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opcode == OP_RSHIFT)
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return false; // Disabled opcodes.
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if (fExec && 0 <= opcode && opcode <= OP_PUSHDATA4)
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if (fExec && 0 <= opcode && opcode <= OP_PUSHDATA4) {
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if (fRequireMinimal && !CheckMinimalPush(vchPushValue, opcode)) {
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return false;
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}
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stack.push_back(vchPushValue);
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else if (fExec || (OP_IF <= opcode && opcode <= OP_ENDIF))
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} else if (fExec || (OP_IF <= opcode && opcode <= OP_ENDIF))
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switch (opcode)
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{
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//
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@@ -234,6 +261,8 @@ bool EvalScript(vector<vector<unsigned char> >& stack, const CScript& script, un
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// ( -- value)
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CScriptNum bn((int)opcode - (int)(OP_1 - 1));
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stack.push_back(bn.getvch());
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// The result of these opcodes should always be the minimal way to push the data
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// they push, so no need for a CheckMinimalPush here.
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}
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break;
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@@ -458,7 +487,7 @@ bool EvalScript(vector<vector<unsigned char> >& stack, const CScript& script, un
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// (xn ... x2 x1 x0 n - ... x2 x1 x0 xn)
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if (stack.size() < 2)
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return false;
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int n = CScriptNum(stacktop(-1)).getint();
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int n = CScriptNum(stacktop(-1), fRequireMinimal).getint();
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popstack(stack);
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if (n < 0 || n >= (int)stack.size())
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return false;
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@@ -557,7 +586,7 @@ bool EvalScript(vector<vector<unsigned char> >& stack, const CScript& script, un
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// (in -- out)
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if (stack.size() < 1)
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return false;
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CScriptNum bn(stacktop(-1));
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CScriptNum bn(stacktop(-1), fRequireMinimal);
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switch (opcode)
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{
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case OP_1ADD: bn += bnOne; break;
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@@ -590,8 +619,8 @@ bool EvalScript(vector<vector<unsigned char> >& stack, const CScript& script, un
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// (x1 x2 -- out)
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if (stack.size() < 2)
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return false;
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CScriptNum bn1(stacktop(-2));
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CScriptNum bn2(stacktop(-1));
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CScriptNum bn1(stacktop(-2), fRequireMinimal);
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CScriptNum bn2(stacktop(-1), fRequireMinimal);
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CScriptNum bn(0);
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switch (opcode)
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{
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@@ -635,9 +664,9 @@ bool EvalScript(vector<vector<unsigned char> >& stack, const CScript& script, un
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// (x min max -- out)
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if (stack.size() < 3)
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return false;
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CScriptNum bn1(stacktop(-3));
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CScriptNum bn2(stacktop(-2));
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CScriptNum bn3(stacktop(-1));
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CScriptNum bn1(stacktop(-3), fRequireMinimal);
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CScriptNum bn2(stacktop(-2), fRequireMinimal);
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CScriptNum bn3(stacktop(-1), fRequireMinimal);
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bool fValue = (bn2 <= bn1 && bn1 < bn3);
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popstack(stack);
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popstack(stack);
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@@ -727,7 +756,7 @@ bool EvalScript(vector<vector<unsigned char> >& stack, const CScript& script, un
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if ((int)stack.size() < i)
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return false;
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int nKeysCount = CScriptNum(stacktop(-i)).getint();
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int nKeysCount = CScriptNum(stacktop(-i), fRequireMinimal).getint();
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if (nKeysCount < 0 || nKeysCount > 20)
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return false;
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nOpCount += nKeysCount;
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@@ -738,7 +767,7 @@ bool EvalScript(vector<vector<unsigned char> >& stack, const CScript& script, un
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if ((int)stack.size() < i)
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return false;
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int nSigsCount = CScriptNum(stacktop(-i)).getint();
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int nSigsCount = CScriptNum(stacktop(-i), fRequireMinimal).getint();
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if (nSigsCount < 0 || nSigsCount > nKeysCount)
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return false;
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int isig = ++i;
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