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Add const to methods that do not modify the object for which it is called
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@@ -332,7 +332,7 @@ public:
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//
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bool eof() const { return size() == 0; }
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CDataStream* rdbuf() { return this; }
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int in_avail() { return size(); }
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int in_avail() const { return size(); }
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void SetType(int n) { nType = n; }
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int GetType() const { return nType; }
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@@ -648,7 +648,7 @@ public:
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}
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// return the current reading position
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uint64_t GetPos() {
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uint64_t GetPos() const {
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return nReadPos;
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}
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