refactor: Change Node::initError to take bilingual_str

Make it consistent with `Chain::initError`.
This commit is contained in:
Wladimir J. van der Laan
2020-06-05 14:42:12 +02:00
parent 425e7cb8cf
commit 6fe989054f
3 changed files with 6 additions and 6 deletions

View File

@@ -56,7 +56,7 @@ namespace {
class NodeImpl : public Node
{
public:
void initError(const std::string& message) override { InitError(Untranslated(message)); }
void initError(const bilingual_str& message) override { InitError(message); }
bool parseParameters(int argc, const char* const argv[], std::string& error) override
{
return gArgs.ParseParameters(argc, argv, error);