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interfaces: refactor: move waitNext implementation to miner
- We now assert for a valid chainman and notifications once when invoking WaitAndCreateNewBlock function.
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@@ -935,87 +935,8 @@ public:
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std::unique_ptr<BlockTemplate> waitNext(BlockWaitOptions options) override
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{
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// Delay calculating the current template fees, just in case a new block
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// comes in before the next tick.
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CAmount current_fees = -1;
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// Alternate waiting for a new tip and checking if fees have risen.
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// The latter check is expensive so we only run it once per second.
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auto now{NodeClock::now()};
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const auto deadline = now + options.timeout;
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const MillisecondsDouble tick{1000};
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const bool allow_min_difficulty{chainman().GetParams().GetConsensus().fPowAllowMinDifficultyBlocks};
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do {
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bool tip_changed{false};
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{
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WAIT_LOCK(notifications().m_tip_block_mutex, lock);
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// Note that wait_until() checks the predicate before waiting
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notifications().m_tip_block_cv.wait_until(lock, std::min(now + tick, deadline), [&]() EXCLUSIVE_LOCKS_REQUIRED(notifications().m_tip_block_mutex) {
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AssertLockHeld(notifications().m_tip_block_mutex);
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const auto tip_block{notifications().TipBlock()};
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// We assume tip_block is set, because this is an instance
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// method on BlockTemplate and no template could have been
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// generated before a tip exists.
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tip_changed = Assume(tip_block) && tip_block != m_block_template->block.hashPrevBlock;
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return tip_changed || chainman().m_interrupt;
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});
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}
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if (chainman().m_interrupt) return nullptr;
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// At this point the tip changed, a full tick went by or we reached
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// the deadline.
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// Must release m_tip_block_mutex before locking cs_main, to avoid deadlocks.
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LOCK(::cs_main);
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// On test networks return a minimum difficulty block after 20 minutes
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if (!tip_changed && allow_min_difficulty) {
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const NodeClock::time_point tip_time{std::chrono::seconds{chainman().ActiveChain().Tip()->GetBlockTime()}};
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if (now > tip_time + 20min) {
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tip_changed = true;
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}
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}
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/**
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* We determine if fees increased compared to the previous template by generating
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* a fresh template. There may be more efficient ways to determine how much
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* (approximate) fees for the next block increased, perhaps more so after
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* Cluster Mempool.
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*
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* We'll also create a new template if the tip changed during this iteration.
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*/
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if (options.fee_threshold < MAX_MONEY || tip_changed) {
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auto tmpl{std::make_unique<BlockTemplateImpl>(m_assemble_options,
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BlockAssembler{
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chainman().ActiveChainstate(),
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context()->mempool.get(),
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m_assemble_options}
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.CreateNewBlock(),
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m_node)};
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// If the tip changed, return the new template regardless of its fees.
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if (tip_changed) return tmpl;
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// Calculate the original template total fees if we haven't already
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if (current_fees == -1) {
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current_fees = 0;
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for (CAmount fee : m_block_template->vTxFees) {
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current_fees += fee;
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}
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}
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CAmount new_fees = 0;
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for (CAmount fee : tmpl->m_block_template->vTxFees) {
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new_fees += fee;
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Assume(options.fee_threshold != MAX_MONEY);
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if (new_fees >= current_fees + options.fee_threshold) return tmpl;
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}
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}
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now = NodeClock::now();
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} while (now < deadline);
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auto new_template = WaitAndCreateNewBlock(chainman(), notifications(), m_node.mempool.get(), m_block_template, options, m_assemble_options);
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if (new_template) return std::make_unique<BlockTemplateImpl>(m_assemble_options, std::move(new_template), m_node);
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return nullptr;
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}
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@@ -1023,7 +944,6 @@ public:
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const std::unique_ptr<CBlockTemplate> m_block_template;
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NodeContext* context() { return &m_node; }
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ChainstateManager& chainman() { return *Assert(m_node.chainman); }
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KernelNotifications& notifications() { return *Assert(m_node.notifications); }
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NodeContext& m_node;
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