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refactor: Move calculation logic out from CheckSequenceLocksAtTip()
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@@ -271,24 +271,13 @@ std::optional<LockPoints> CalculateLockPointsAtTip(
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* Check if transaction will be BIP68 final in the next block to be created on top of tip.
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* @param[in] tip Chain tip to check tx sequence locks against. For example,
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* the tip of the current active chain.
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* @param[in] coins_view Any CCoinsView that provides access to the relevant coins for
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* checking sequence locks. For example, it can be a CCoinsViewCache
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* that isn't connected to anything but contains all the relevant
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* coins, or a CCoinsViewMemPool that is connected to the
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* mempool and chainstate UTXO set. In the latter case, the caller is
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* responsible for holding the appropriate locks to ensure that
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* calls to GetCoin() return correct coins.
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* @param[in] lock_points LockPoints containing the height and time at which this
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* transaction is final.
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* Simulates calling SequenceLocks() with data from the tip passed in.
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* Optionally stores in LockPoints the resulting height and time calculated and the hash
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* of the block needed for calculation or skips the calculation and uses the LockPoints
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* passed in for evaluation.
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* The LockPoints should not be considered valid if CheckSequenceLocksAtTip returns false.
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*/
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bool CheckSequenceLocksAtTip(CBlockIndex* tip,
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const CCoinsView& coins_view,
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const CTransaction& tx,
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LockPoints* lp = nullptr,
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bool useExistingLockPoints = false);
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const LockPoints& lock_points);
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/**
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* Closure representing one script verification
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