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[trivial] Rename feebumper variables according to project code style
Future PRs will completely refactor this translation unit and touch all this code so we rename the variables to follow project stlye guidelines in this preparation commit. Don't use m_ prefixes for member variables since we're going to remove the class entirely in the next commits.
This commit is contained in:
committed by
John Newbery
parent
05a761932e
commit
7c4f009195
@@ -666,12 +666,12 @@ bool WalletModel::transactionCanBeBumped(uint256 hash) const
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bool WalletModel::bumpFee(uint256 hash)
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{
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std::unique_ptr<CFeeBumper> feeBump;
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std::unique_ptr<FeeBumper> feeBump;
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{
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CCoinControl coin_control;
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coin_control.signalRbf = true;
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LOCK2(cs_main, wallet->cs_wallet);
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feeBump.reset(new CFeeBumper(wallet, hash, coin_control, 0));
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feeBump.reset(new FeeBumper(wallet, hash, coin_control, 0));
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}
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if (feeBump->getResult() != BumpFeeResult::OK)
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{
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