Allow network activity to be temporarily suspended.

Added the function SetNetworkActive() which when called with argument set to false disconnects all nodes and sets the flag fNetworkActive to false. As long as this flag is false no new connections are attempted and no incoming connections are accepted. Network activity is reenabled by calling the function with argument true.
This commit is contained in:
Jon Lund Steffensen
2013-03-26 02:33:25 +01:00
committed by Luke Dashjr
parent 5d0219d983
commit 7c9a98aac8
2 changed files with 31 additions and 0 deletions

View File

@@ -131,6 +131,7 @@ public:
bool Start(boost::thread_group& threadGroup, CScheduler& scheduler, std::string& strNodeError, Options options);
void Stop();
bool BindListenPort(const CService &bindAddr, std::string& strError, bool fWhitelisted = false);
void SetNetworkActive(bool active);
bool OpenNetworkConnection(const CAddress& addrConnect, bool fCountFailure, CSemaphoreGrant *grantOutbound = NULL, const char *strDest = NULL, bool fOneShot = false, bool fFeeler = false);
bool CheckIncomingNonce(uint64_t nonce);
@@ -370,6 +371,7 @@ private:
unsigned int nReceiveFloodSize;
std::vector<ListenSocket> vhListenSocket;
bool fNetworkActive;
banmap_t setBanned;
CCriticalSection cs_setBanned;
bool setBannedIsDirty;