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refactor: use {Read,Write}BE32
helpers for BIP32 nChild (de)serialization
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@@ -337,8 +337,7 @@ bool CPubKey::Derive(CPubKey& pubkeyChild, ChainCode &ccChild, unsigned int nChi
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void CExtPubKey::Encode(unsigned char code[BIP32_EXTKEY_SIZE]) const {
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code[0] = nDepth;
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memcpy(code+1, vchFingerprint, 4);
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code[5] = (nChild >> 24) & 0xFF; code[6] = (nChild >> 16) & 0xFF;
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code[7] = (nChild >> 8) & 0xFF; code[8] = (nChild >> 0) & 0xFF;
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WriteBE32(code+5, nChild);
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memcpy(code+9, chaincode.begin(), 32);
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assert(pubkey.size() == CPubKey::COMPRESSED_SIZE);
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memcpy(code+41, pubkey.begin(), CPubKey::COMPRESSED_SIZE);
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@@ -347,7 +346,7 @@ void CExtPubKey::Encode(unsigned char code[BIP32_EXTKEY_SIZE]) const {
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void CExtPubKey::Decode(const unsigned char code[BIP32_EXTKEY_SIZE]) {
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nDepth = code[0];
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memcpy(vchFingerprint, code+1, 4);
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nChild = (code[5] << 24) | (code[6] << 16) | (code[7] << 8) | code[8];
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nChild = ReadBE32(code+5);
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memcpy(chaincode.begin(), code+9, 32);
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pubkey.Set(code+41, code+BIP32_EXTKEY_SIZE);
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if ((nDepth == 0 && (nChild != 0 || ReadLE32(vchFingerprint) != 0)) || !pubkey.IsFullyValid()) pubkey = CPubKey();
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