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wallet: Use shared pointer to retain wallet instance
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@@ -222,8 +222,8 @@ class NodeImpl : public Node
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{
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#ifdef ENABLE_WALLET
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std::vector<std::unique_ptr<Wallet>> wallets;
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for (CWallet* wallet : GetWallets()) {
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wallets.emplace_back(MakeWallet(*wallet));
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for (const std::shared_ptr<CWallet>& wallet : GetWallets()) {
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wallets.emplace_back(MakeWallet(wallet));
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}
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return wallets;
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#else
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@@ -249,7 +249,7 @@ class NodeImpl : public Node
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std::unique_ptr<Handler> handleLoadWallet(LoadWalletFn fn) override
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{
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CHECK_WALLET(
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return MakeHandler(::uiInterface.LoadWallet.connect([fn](CWallet* wallet) { fn(MakeWallet(*wallet)); })));
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return MakeHandler(::uiInterface.LoadWallet.connect([fn](std::shared_ptr<CWallet> wallet) { fn(MakeWallet(wallet)); })));
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}
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std::unique_ptr<Handler> handleNotifyNumConnectionsChanged(NotifyNumConnectionsChangedFn fn) override
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{
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