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Make sigcache faster and more efficient
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@@ -5,16 +5,29 @@
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#include "sigcache.h"
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#include "memusage.h"
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#include "pubkey.h"
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#include "random.h"
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#include "uint256.h"
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#include "util.h"
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#include <boost/thread.hpp>
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#include <boost/tuple/tuple_comparison.hpp>
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#include <boost/unordered_set.hpp>
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namespace {
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/**
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* We're hashing a nonce into the entries themselves, so we don't need extra
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* blinding in the set hash computation.
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*/
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class CSignatureCacheHasher
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{
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public:
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size_t operator()(const uint256& key) const {
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return key.GetCheapHash();
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}
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};
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/**
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* Valid signature cache, to avoid doing expensive ECDSA signature checking
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* twice for every transaction (once when accepted into memory pool, and
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@@ -23,52 +36,48 @@ namespace {
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class CSignatureCache
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{
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private:
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//! sigdata_type is (signature hash, signature, public key):
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typedef boost::tuple<uint256, std::vector<unsigned char>, CPubKey> sigdata_type;
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std::set< sigdata_type> setValid;
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//! Entries are SHA256(nonce || signature hash || public key || signature):
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uint256 nonce;
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typedef boost::unordered_set<uint256, CSignatureCacheHasher> map_type;
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map_type setValid;
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boost::shared_mutex cs_sigcache;
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public:
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bool
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Get(const uint256 &hash, const std::vector<unsigned char>& vchSig, const CPubKey& pubKey)
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{
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boost::shared_lock<boost::shared_mutex> lock(cs_sigcache);
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sigdata_type k(hash, vchSig, pubKey);
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std::set<sigdata_type>::iterator mi = setValid.find(k);
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if (mi != setValid.end())
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return true;
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return false;
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public:
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CSignatureCache()
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{
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GetRandBytes(nonce.begin(), 32);
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}
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void Set(const uint256 &hash, const std::vector<unsigned char>& vchSig, const CPubKey& pubKey)
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void
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ComputeEntry(uint256& entry, const uint256 &hash, const std::vector<unsigned char>& vchSig, const CPubKey& pubkey)
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{
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// DoS prevention: limit cache size to less than 10MB
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// (~200 bytes per cache entry times 50,000 entries)
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// Since there are a maximum of 20,000 signature operations per block
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// 50,000 is a reasonable default.
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int64_t nMaxCacheSize = GetArg("-maxsigcachesize", 50000);
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CSHA256().Write(nonce.begin(), 32).Write(hash.begin(), 32).Write(&pubkey[0], pubkey.size()).Write(&vchSig[0], vchSig.size()).Finalize(entry.begin());
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}
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bool
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Get(const uint256& entry)
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{
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boost::shared_lock<boost::shared_mutex> lock(cs_sigcache);
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return setValid.count(entry);
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}
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void Set(const uint256& entry)
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{
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size_t nMaxCacheSize = GetArg("-maxsigcachesize", DEFAULT_MAX_SIG_CACHE_SIZE) * ((size_t) 1 << 20);
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if (nMaxCacheSize <= 0) return;
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boost::unique_lock<boost::shared_mutex> lock(cs_sigcache);
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while (static_cast<int64_t>(setValid.size()) > nMaxCacheSize)
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while (memusage::DynamicUsage(setValid) > nMaxCacheSize)
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{
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// Evict a random entry. Random because that helps
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// foil would-be DoS attackers who might try to pre-generate
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// and re-use a set of valid signatures just-slightly-greater
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// than our cache size.
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uint256 randomHash = GetRandHash();
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std::vector<unsigned char> unused;
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std::set<sigdata_type>::iterator it =
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setValid.lower_bound(sigdata_type(randomHash, unused, unused));
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if (it == setValid.end())
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it = setValid.begin();
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setValid.erase(*it);
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map_type::size_type s = GetRand(setValid.bucket_count());
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map_type::local_iterator it = setValid.begin(s);
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if (it != setValid.end(s)) {
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setValid.erase(*it);
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}
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}
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sigdata_type k(hash, vchSig, pubKey);
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setValid.insert(k);
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setValid.insert(entry);
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}
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};
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@@ -78,13 +87,16 @@ bool CachingTransactionSignatureChecker::VerifySignature(const std::vector<unsig
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{
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static CSignatureCache signatureCache;
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if (signatureCache.Get(sighash, vchSig, pubkey))
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uint256 entry;
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signatureCache.ComputeEntry(entry, sighash, vchSig, pubkey);
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if (signatureCache.Get(entry))
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return true;
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if (!TransactionSignatureChecker::VerifySignature(vchSig, pubkey, sighash))
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return false;
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if (store)
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signatureCache.Set(sighash, vchSig, pubkey);
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signatureCache.Set(entry);
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return true;
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}
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