Merge bitcoin/bitcoin#23785: refactor: Move stuff to ChainstateManager

fab6d6b2d1 Move pindexBestInvalid to ChainstateManager (MarcoFalke)
facd2137ec Move m_failed_blocks to ChainstateManager (MarcoFalke)
fa47b5c100 Move AcceptBlockHeader to ChainstateManager (MarcoFalke)
fa3d62cf7b Move FindForkInGlobalIndex from BlockManager to CChainState (MarcoFalke)

Pull request description:

  Move globals or members of the wrong class to the right class.

ACKs for top commit:
  naumenkogs:
    ACK fab6d6b2d1
  Sjors:
    ACK fab6d6b2d1
  shaavan:
    ACK fab6d6b2d1

Tree-SHA512: 926cbdfa22838517497bacb79ed5f521f64117c2aacf96a0176f62831b4713314a32abc0213df5ee067edf63e4a4300f752a26006d36e5aab415bb91209a271f
This commit is contained in:
MarcoFalke
2021-12-16 15:13:18 +01:00
5 changed files with 77 additions and 74 deletions

View File

@@ -421,26 +421,6 @@ private:
public:
BlockMap m_block_index GUARDED_BY(cs_main);
/** In order to efficiently track invalidity of headers, we keep the set of
* blocks which we tried to connect and found to be invalid here (ie which
* were set to BLOCK_FAILED_VALID since the last restart). We can then
* walk this set and check if a new header is a descendant of something in
* this set, preventing us from having to walk m_block_index when we try
* to connect a bad block and fail.
*
* While this is more complicated than marking everything which descends
* from an invalid block as invalid at the time we discover it to be
* invalid, doing so would require walking all of m_block_index to find all
* descendants. Since this case should be very rare, keeping track of all
* BLOCK_FAILED_VALID blocks in a set should be just fine and work just as
* well.
*
* Because we already walk m_block_index in height-order at startup, we go
* ahead and mark descendants of invalid blocks as FAILED_CHILD at that time,
* instead of putting things in this set.
*/
std::set<CBlockIndex*> m_failed_blocks;
/**
* All pairs A->B, where A (or one of its ancestors) misses transactions, but B has transactions.
* Pruned nodes may have entries where B is missing data.
@@ -470,21 +450,8 @@ public:
//! Mark one block file as pruned (modify associated database entries)
void PruneOneBlockFile(const int fileNumber) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
/**
* If a block header hasn't already been seen, call CheckBlockHeader on it, ensure
* that it doesn't descend from an invalid block, and then add it to m_block_index.
*/
bool AcceptBlockHeader(
const CBlockHeader& block,
BlockValidationState& state,
const CChainParams& chainparams,
CBlockIndex** ppindex) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
CBlockIndex* LookupBlockIndex(const uint256& hash) const EXCLUSIVE_LOCKS_REQUIRED(cs_main);
/** Find the last common block between the parameter chain and a locator. */
CBlockIndex* FindForkInGlobalIndex(const CChain& chain, const CBlockLocator& locator) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
//! Returns last CBlockIndex* that is a checkpoint
CBlockIndex* GetLastCheckpoint(const CCheckpointData& data) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
@@ -772,6 +739,9 @@ public:
/** Check whether we are doing an initial block download (synchronizing from disk or network) */
bool IsInitialBlockDownload() const;
/** Find the last common block of this chain and a locator. */
CBlockIndex* FindForkInGlobalIndex(const CBlockLocator& locator) const EXCLUSIVE_LOCKS_REQUIRED(cs_main);
/**
* Make various assertions about the state of the block index.
*
@@ -912,18 +882,53 @@ private:
//! by the background validation chainstate.
bool m_snapshot_validated{false};
CBlockIndex* m_best_invalid;
friend bool BlockManager::LoadBlockIndex(const Consensus::Params&, ChainstateManager&);
//! Internal helper for ActivateSnapshot().
[[nodiscard]] bool PopulateAndValidateSnapshot(
CChainState& snapshot_chainstate,
CAutoFile& coins_file,
const SnapshotMetadata& metadata);
/**
* If a block header hasn't already been seen, call CheckBlockHeader on it, ensure
* that it doesn't descend from an invalid block, and then add it to m_block_index.
*/
bool AcceptBlockHeader(
const CBlockHeader& block,
BlockValidationState& state,
const CChainParams& chainparams,
CBlockIndex** ppindex) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
friend CChainState;
public:
std::thread m_load_block;
//! A single BlockManager instance is shared across each constructed
//! chainstate to avoid duplicating block metadata.
BlockManager m_blockman GUARDED_BY(::cs_main);
/**
* In order to efficiently track invalidity of headers, we keep the set of
* blocks which we tried to connect and found to be invalid here (ie which
* were set to BLOCK_FAILED_VALID since the last restart). We can then
* walk this set and check if a new header is a descendant of something in
* this set, preventing us from having to walk m_block_index when we try
* to connect a bad block and fail.
*
* While this is more complicated than marking everything which descends
* from an invalid block as invalid at the time we discover it to be
* invalid, doing so would require walking all of m_block_index to find all
* descendants. Since this case should be very rare, keeping track of all
* BLOCK_FAILED_VALID blocks in a set should be just fine and work just as
* well.
*
* Because we already walk m_block_index in height-order at startup, we go
* ahead and mark descendants of invalid blocks as FAILED_CHILD at that time,
* instead of putting things in this set.
*/
std::set<CBlockIndex*> m_failed_blocks;
//! The total number of bytes available for us to use across all in-memory
//! coins caches. This will be split somehow across chainstates.
int64_t m_total_coinstip_cache{0};