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gui: Add WalletController
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95
src/qt/walletcontroller.cpp
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95
src/qt/walletcontroller.cpp
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// Copyright (c) 2019 The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#include <qt/walletcontroller.h>
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#include <interfaces/handler.h>
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#include <interfaces/node.h>
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#include <algorithm>
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#include <QMutexLocker>
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#include <QThread>
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WalletController::WalletController(interfaces::Node& node, const PlatformStyle* platform_style, OptionsModel* options_model, QObject* parent)
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: QObject(parent)
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, m_node(node)
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, m_platform_style(platform_style)
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, m_options_model(options_model)
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{
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m_handler_load_wallet = m_node.handleLoadWallet([this](std::unique_ptr<interfaces::Wallet> wallet) {
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getOrCreateWallet(std::move(wallet));
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});
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for (std::unique_ptr<interfaces::Wallet>& wallet : m_node.getWallets()) {
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getOrCreateWallet(std::move(wallet));
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}
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}
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// Not using the default destructor because not all member types definitions are
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// available in the header, just forward declared.
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WalletController::~WalletController() {}
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std::vector<WalletModel*> WalletController::getWallets() const
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{
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QMutexLocker locker(&m_mutex);
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return m_wallets;
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}
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WalletModel* WalletController::getOrCreateWallet(std::unique_ptr<interfaces::Wallet> wallet)
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{
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QMutexLocker locker(&m_mutex);
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// Return model instance if exists.
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if (!m_wallets.empty()) {
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std::string name = wallet->getWalletName();
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for (WalletModel* wallet_model : m_wallets) {
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if (wallet_model->wallet().getWalletName() == name) {
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return wallet_model;
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}
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}
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}
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// Instantiate model and register it.
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WalletModel* wallet_model = new WalletModel(std::move(wallet), m_node, m_platform_style, m_options_model, nullptr);
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m_wallets.push_back(wallet_model);
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connect(wallet_model, &WalletModel::unload, [this, wallet_model] {
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removeAndDeleteWallet(wallet_model);
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});
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// Re-emit coinsSent signal from wallet model.
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connect(wallet_model, &WalletModel::coinsSent, this, &WalletController::coinsSent);
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// Notify walletAdded signal on the GUI thread.
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if (QThread::currentThread() == thread()) {
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addWallet(wallet_model);
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} else {
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// Handler callback runs in a different thread so fix wallet model thread affinity.
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wallet_model->moveToThread(thread());
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QMetaObject::invokeMethod(this, "addWallet", Qt::QueuedConnection, Q_ARG(WalletModel*, wallet_model));
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}
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return wallet_model;
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}
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void WalletController::addWallet(WalletModel* wallet_model)
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{
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// Take ownership of the wallet model and register it.
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wallet_model->setParent(this);
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Q_EMIT walletAdded(wallet_model);
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}
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void WalletController::removeAndDeleteWallet(WalletModel* wallet_model)
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{
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// Unregister wallet model.
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{
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QMutexLocker locker(&m_mutex);
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m_wallets.erase(std::remove(m_wallets.begin(), m_wallets.end(), wallet_model));
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}
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Q_EMIT walletRemoved(wallet_model);
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// Currently this can trigger the unload since the model can hold the last
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// CWallet shared pointer.
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delete wallet_model;
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}
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