validation: fix ActivateSnapshot to use hardcoded nChainTx

This fixes an oversight from the move of nChainTx from the user-supplied
snapshot metadata into the hardcoded assumeutxo chainparams.

Since the nChainTx is now unused in the metadata, it should be removed
in a future commit.
This commit is contained in:
James O'Beirne
2021-04-14 13:29:27 -04:00
parent 773f8c1a7d
commit 931684b24a
3 changed files with 22 additions and 2 deletions

View File

@@ -233,6 +233,7 @@ BOOST_FIXTURE_TEST_CASE(chainstatemanager_activate_snapshot, TestChain100Setup)
// Mine 10 more blocks, putting at us height 110 where a valid assumeutxo value can
// be found.
constexpr int snapshot_height = 110;
mineBlocks(10);
initial_size += 10;
initial_total_coins += 10;
@@ -265,7 +266,16 @@ BOOST_FIXTURE_TEST_CASE(chainstatemanager_activate_snapshot, TestChain100Setup)
metadata.m_base_blockhash = uint256::ONE;
}));
BOOST_REQUIRE(CreateAndActivateUTXOSnapshot(m_node, m_path_root));
constexpr int bad_nchaintx = 9999;
BOOST_REQUIRE(CreateAndActivateUTXOSnapshot(
m_node, m_path_root, [](CAutoFile& auto_infile, SnapshotMetadata& metadata) {
// Provide an nChainTx that differs from the hardcoded one.
//
// Ultimately this malleation check should be removed when we remove
// the now-unnecessary nChainTx from the user-specified snapshot metadata.
metadata.m_nchaintx = bad_nchaintx;
}));
// Ensure our active chain is the snapshot chainstate.
BOOST_CHECK(!chainman.ActiveChainstate().m_from_snapshot_blockhash.IsNull());
@@ -273,6 +283,14 @@ BOOST_FIXTURE_TEST_CASE(chainstatemanager_activate_snapshot, TestChain100Setup)
chainman.ActiveChainstate().m_from_snapshot_blockhash,
*chainman.SnapshotBlockhash());
const AssumeutxoData& au_data = *ExpectedAssumeutxo(snapshot_height, ::Params());
const CBlockIndex* tip = chainman.ActiveTip();
// Ensure that, despite a bad nChainTx value being in the snapshot, activation
// uses the hardcoded value from chainparams.
BOOST_CHECK_EQUAL(tip->nChainTx, au_data.nChainTx);
BOOST_CHECK(tip->nChainTx != bad_nchaintx);
// To be checked against later when we try loading a subsequent snapshot.
uint256 loaded_snapshot_blockhash{*chainman.SnapshotBlockhash()};