assumeutxo cleanup: Move IsInitialBlockDownload & NotifyHeaderTip to ChainstateManager

This change makes IsInitialBlockDownload and NotifyHeaderTip functions no
longer tied to individual Chainstate objects. It makes them work with the
ChainstateManager object instead so code is simpler and it is no longer
possible to call them incorrectly with an inactive Chainstate.

This change also makes m_cached_finished_ibd caching easier to reason about,
because now there is only one cached value instead of two (for background and
snapshot chainstates) so the cached IBD state now no longer gets reset when a
snapshot is loaded.

There should be no change in behavior because these functions were always
called on the active ChainState objects.

These changes were discussed previously
https://github.com/bitcoin/bitcoin/pull/27746#discussion_r1246868905 and
https://github.com/bitcoin/bitcoin/pull/27746#discussion_r1237552792 as
possible followups for that PR.
This commit is contained in:
Ryan Ofsky
2023-08-04 16:43:39 -04:00
parent 9b066da8af
commit 94a98fbd1d
14 changed files with 80 additions and 67 deletions

View File

@@ -13,6 +13,7 @@
#include <test/util/logging.h>
#include <test/util/random.h>
#include <test/util/setup_common.h>
#include <test/util/validation.h>
#include <timedata.h>
#include <uint256.h>
#include <validation.h>
@@ -143,14 +144,21 @@ BOOST_FIXTURE_TEST_CASE(chainstatemanager_rebalance_caches, TestChain100Setup)
c2.InitCoinsDB(
/*cache_size_bytes=*/1 << 23, /*in_memory=*/true, /*should_wipe=*/false);
// Reset IBD state so IsInitialBlockDownload() returns true and causes
// MaybeRebalancesCaches() to prioritize the snapshot chainstate, giving it
// more cache space than the snapshot chainstate. Calling ResetIbd() is
// necessary because m_cached_finished_ibd is already latched to true before
// the test starts due to the test setup. After ResetIbd() is called.
// IsInitialBlockDownload will return true because at this point the active
// chainstate has a null chain tip.
static_cast<TestChainstateManager&>(manager).ResetIbd();
{
LOCK(::cs_main);
c2.InitCoinsCache(1 << 23);
manager.MaybeRebalanceCaches();
}
// Since both chainstates are considered to be in initial block download,
// the snapshot chainstate should take priority.
BOOST_CHECK_CLOSE(c1.m_coinstip_cache_size_bytes, max_cache * 0.05, 1);
BOOST_CHECK_CLOSE(c1.m_coinsdb_cache_size_bytes, max_cache * 0.05, 1);
BOOST_CHECK_CLOSE(c2.m_coinstip_cache_size_bytes, max_cache * 0.95, 1);