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net: use generic network key for addrcache
The generic key can also be used in other places where behavior between different network identities should be uncorrelated to avoid fingerprinting. This also changes RANDOMIZER_ID - since it is not being persisted to disk, there are no compatibility issues.
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@@ -70,7 +70,7 @@ void HeadersSyncSetup::ResetAndInitialize()
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for (auto conn_type : conn_types) {
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CAddress addr{};
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m_connections.push_back(new CNode(id++, nullptr, addr, 0, 0, addr, "", conn_type, false));
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m_connections.push_back(new CNode(id++, nullptr, addr, 0, 0, addr, "", conn_type, false, 0));
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CNode& p2p_node = *m_connections.back();
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connman.Handshake(
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@@ -239,6 +239,8 @@ auto ConsumeNode(FuzzedDataProvider& fuzzed_data_provider, const std::optional<N
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const std::string addr_name = fuzzed_data_provider.ConsumeRandomLengthString(64);
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const ConnectionType conn_type = fuzzed_data_provider.PickValueInArray(ALL_CONNECTION_TYPES);
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const bool inbound_onion{conn_type == ConnectionType::INBOUND ? fuzzed_data_provider.ConsumeBool() : false};
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const uint64_t network_id = fuzzed_data_provider.ConsumeIntegral<uint64_t>();
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NetPermissionFlags permission_flags = ConsumeWeakEnum(fuzzed_data_provider, ALL_NET_PERMISSION_FLAGS);
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if constexpr (ReturnUniquePtr) {
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return std::make_unique<CNode>(node_id,
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@@ -250,6 +252,7 @@ auto ConsumeNode(FuzzedDataProvider& fuzzed_data_provider, const std::optional<N
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addr_name,
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conn_type,
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inbound_onion,
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network_id,
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CNodeOptions{ .permission_flags = permission_flags });
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} else {
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return CNode{node_id,
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@@ -261,6 +264,7 @@ auto ConsumeNode(FuzzedDataProvider& fuzzed_data_provider, const std::optional<N
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addr_name,
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conn_type,
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inbound_onion,
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network_id,
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CNodeOptions{ .permission_flags = permission_flags }};
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}
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}
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