[build]: use #if HAVE_SYSTEM instead of defined(HAVE_SYSTEM)

This commit is contained in:
Sjors Provoost
2019-07-05 18:30:15 +02:00
parent 8c69fae944
commit 976b034b13
6 changed files with 9 additions and 9 deletions

View File

@@ -1114,7 +1114,7 @@ fs::path GetSpecialFolderPath(int nFolder, bool fCreate)
}
#endif
#if defined(HAVE_SYSTEM)
#if HAVE_SYSTEM
void runCommand(const std::string& strCommand)
{
if (strCommand.empty()) return;