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http: Make HTTPRequest::m_client a weak_ptr
This removes the need for HTTPClient::ReleaseRequest() as the client<->request cycle is broken. Not having to remember to call ReleaseRequest() reduces cognitive load.
This commit is contained in:
@@ -600,7 +600,10 @@ void HTTPRequest::WriteReply(HTTPStatusCode status, std::span<const std::byte> r
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keep_alive = false;
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}
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m_client->m_keep_alive = keep_alive;
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std::shared_ptr client{m_client.lock()};
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if (!client) return;
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client->m_keep_alive = keep_alive;
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// Serialize the response headers
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const std::string headers{res.StringifyHeaders()};
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@@ -609,14 +612,14 @@ void HTTPRequest::WriteReply(HTTPStatusCode status, std::span<const std::byte> r
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bool send_buffer_was_empty{false};
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// Fill the send buffer with the complete serialized response headers + body
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{
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LOCK(m_client->m_send_mutex);
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send_buffer_was_empty = m_client->m_send_buffer.empty();
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m_client->m_send_buffer.insert(m_client->m_send_buffer.end(), headers_bytes.begin(), headers_bytes.end());
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LOCK(client->m_send_mutex);
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send_buffer_was_empty = client->m_send_buffer.empty();
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client->m_send_buffer.insert(client->m_send_buffer.end(), headers_bytes.begin(), headers_bytes.end());
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// We've been using std::span up until now but it is finally time to copy
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// data. The original data will go out of scope when WriteReply() returns.
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// This is analogous to the memcpy() in libevent's evbuffer_add()
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m_client->m_send_buffer.insert(m_client->m_send_buffer.end(), reply_body.begin(), reply_body.end());
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client->m_send_buffer.insert(client->m_send_buffer.end(), reply_body.begin(), reply_body.end());
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// If the buffer already held data, the I/O thread is (or soon will be)
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// draining it, so flag that there is more data to send. This must happen
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@@ -626,7 +629,7 @@ void HTTPRequest::WriteReply(HTTPStatusCode status, std::span<const std::byte> r
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// between, leaving m_send_ready set on an empty buffer. The I/O loop would
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// then only ever poll the socket for writeability, never read the client's
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// next request, and wedge the connection.
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if (!send_buffer_was_empty) m_client->m_send_ready = true;
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if (!send_buffer_was_empty) client->m_send_ready = true;
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}
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LogDebug(
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@@ -634,24 +637,28 @@ void HTTPRequest::WriteReply(HTTPStatusCode status, std::span<const std::byte> r
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"HTTPResponse (status code: %d size: %lld) added to send buffer for client %s (id=%llu)",
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status,
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headers_bytes.size() + reply_body.size(),
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m_client->m_origin,
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m_client->m_id);
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client->m_origin,
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client->m_id);
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// If the send buffer was empty before we wrote this reply, we can try an
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// optimistic send akin to CConnman::PushMessage() in which we
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// push the data directly out the socket to client right now, instead
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// of waiting for the next iteration of the I/O loop.
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if (send_buffer_was_empty) {
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m_client->MaybeSendBytesFromBuffer();
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client->MaybeSendBytesFromBuffer();
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}
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// Signal to the I/O loop that we are ready to handle the next request.
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m_client->m_req_busy = false;
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client->m_req_busy = false;
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}
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CService HTTPRequest::GetPeer() const
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{
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return m_client->m_addr;
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if (std::shared_ptr c{m_client.lock()}) {
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return c->m_addr;
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} else {
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return {};
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}
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}
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std::optional<std::string> HTTPRequest::GetQueryParameter(const std::string_view key) const
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@@ -1116,7 +1123,6 @@ void HTTPServer::DisconnectClients()
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"Disconnecting HTTP client %s (id=%llu)",
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client->m_origin,
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client->m_id);
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client->ReleaseRequest();
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return true;
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});
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if (erased > 0) {
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@@ -1131,9 +1137,6 @@ void HTTPServer::ClearConnectedClients()
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if (m_connected.empty()) return;
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LogWarning("Force-disconnecting %d HTTP client(s) that did not disconnect gracefully", m_connected.size());
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m_connected_size.fetch_sub(m_connected.size(), std::memory_order_relaxed);
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for (auto& client : m_connected) {
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client->ReleaseRequest();
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}
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m_connected.clear();
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}
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