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Return the script type from Solver
Because false is synonymous with TX_NONSTANDARD, this conveys the same information and makes the handling explicitly based on script type, simplifying each call site. Prior to this change it was common for the return value to be ignored, or for the return value and TX_NONSTANDARD to be redundantly handled.
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@@ -102,8 +102,7 @@ static bool SignStep(const SigningProvider& provider, const BaseSignatureCreator
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std::vector<unsigned char> sig;
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std::vector<valtype> vSolutions;
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if (!Solver(scriptPubKey, whichTypeRet, vSolutions))
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return false;
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whichTypeRet = Solver(scriptPubKey, vSolutions);
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switch (whichTypeRet)
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{
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@@ -314,9 +313,8 @@ SignatureData DataFromTransaction(const CMutableTransaction& tx, unsigned int nI
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}
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// Get scripts
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txnouttype script_type;
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std::vector<std::vector<unsigned char>> solutions;
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Solver(txout.scriptPubKey, script_type, solutions);
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txnouttype script_type = Solver(txout.scriptPubKey, solutions);
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SigVersion sigversion = SigVersion::BASE;
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CScript next_script = txout.scriptPubKey;
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@@ -327,7 +325,7 @@ SignatureData DataFromTransaction(const CMutableTransaction& tx, unsigned int nI
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next_script = std::move(redeem_script);
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// Get redeemScript type
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Solver(next_script, script_type, solutions);
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script_type = Solver(next_script, solutions);
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stack.script.pop_back();
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}
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if (script_type == TX_WITNESS_V0_SCRIPTHASH && !stack.witness.empty() && !stack.witness.back().empty()) {
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@@ -337,7 +335,7 @@ SignatureData DataFromTransaction(const CMutableTransaction& tx, unsigned int nI
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next_script = std::move(witness_script);
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// Get witnessScript type
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Solver(next_script, script_type, solutions);
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script_type = Solver(next_script, solutions);
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stack.witness.pop_back();
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stack.script = std::move(stack.witness);
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stack.witness.clear();
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