Improve witness destination types and use them more

This commit is contained in:
Pieter Wuille
2017-11-30 16:48:38 -08:00
parent cbe197470e
commit 985c79552c
2 changed files with 19 additions and 10 deletions

View File

@@ -348,19 +348,14 @@ CScript GetScriptForWitness(const CScript& redeemscript)
std::vector<std::vector<unsigned char> > vSolutions;
if (Solver(redeemscript, typ, vSolutions)) {
if (typ == TX_PUBKEY) {
unsigned char h160[20];
CHash160().Write(&vSolutions[0][0], vSolutions[0].size()).Finalize(h160);
ret << OP_0 << std::vector<unsigned char>(&h160[0], &h160[20]);
return ret;
return GetScriptForDestination(WitnessV0KeyHash(Hash160(vSolutions[0].begin(), vSolutions[0].end())));
} else if (typ == TX_PUBKEYHASH) {
ret << OP_0 << vSolutions[0];
return ret;
return GetScriptForDestination(WitnessV0KeyHash(vSolutions[0]));
}
}
uint256 hash;
CSHA256().Write(&redeemscript[0], redeemscript.size()).Finalize(hash.begin());
ret << OP_0 << ToByteVector(hash);
return ret;
return GetScriptForDestination(WitnessV0ScriptHash(hash));
}
bool IsValidDestination(const CTxDestination& dest) {