Improve witness destination types and use them more

This commit is contained in:
Pieter Wuille
2017-11-30 16:48:38 -08:00
parent cbe197470e
commit 985c79552c
2 changed files with 19 additions and 10 deletions

View File

@@ -73,8 +73,19 @@ public:
friend bool operator<(const CNoDestination &a, const CNoDestination &b) { return true; }
};
struct WitnessV0ScriptHash : public uint256 {};
struct WitnessV0KeyHash : public uint160 {};
struct WitnessV0ScriptHash : public uint256
{
WitnessV0ScriptHash() : uint256() {}
explicit WitnessV0ScriptHash(const uint256& hash) : uint256(hash) {}
using uint256::uint256;
};
struct WitnessV0KeyHash : public uint160
{
WitnessV0KeyHash() : uint160() {}
explicit WitnessV0KeyHash(const uint160& hash) : uint160(hash) {}
using uint160::uint160;
};
//! CTxDestination subtype to encode any future Witness version
struct WitnessUnknown
@@ -164,6 +175,9 @@ CScript GetScriptForMultisig(int nRequired, const std::vector<CPubKey>& keys);
* Generate a pay-to-witness script for the given redeem script. If the redeem
* script is P2PK or P2PKH, this returns a P2WPKH script, otherwise it returns a
* P2WSH script.
*
* TODO: replace calls to GetScriptForWitness with GetScriptForDestination using
* the various witness-specific CTxDestination subtypes.
*/
CScript GetScriptForWitness(const CScript& redeemscript);