Use static_cast instead of C-style casts for non-fundamental types

A C-style cast is equivalent to try casting in the following order:

1. const_cast(...)
2. static_cast(...)
3. const_cast(static_cast(...))
4. reinterpret_cast(...)
5. const_cast(reinterpret_cast(...))

By using static_cast<T>(...) explicitly we avoid the possibility
of an unintentional and dangerous reinterpret_cast. Furthermore
static_cast<T>(...) allows for easier grepping of casts.
This commit is contained in:
practicalswift
2017-06-01 16:13:35 +02:00
parent 98212745c8
commit 9ad6746ccd
24 changed files with 44 additions and 44 deletions

View File

@@ -33,14 +33,14 @@ CScript ParseScript(const std::string& s)
if (op < OP_NOP && op != OP_RESERVED)
continue;
const char* name = GetOpName((opcodetype)op);
const char* name = GetOpName(static_cast<opcodetype>(op));
if (strcmp(name, "OP_UNKNOWN") == 0)
continue;
std::string strName(name);
mapOpNames[strName] = (opcodetype)op;
mapOpNames[strName] = static_cast<opcodetype>(op);
// Convenience: OP_ADD and just ADD are both recognized:
boost::algorithm::replace_first(strName, "OP_", "");
mapOpNames[strName] = (opcodetype)op;
mapOpNames[strName] = static_cast<opcodetype>(op);
}
}