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Use static_cast instead of C-style casts for non-fundamental types
A C-style cast is equivalent to try casting in the following order: 1. const_cast(...) 2. static_cast(...) 3. const_cast(static_cast(...)) 4. reinterpret_cast(...) 5. const_cast(reinterpret_cast(...)) By using static_cast<T>(...) explicitly we avoid the possibility of an unintentional and dangerous reinterpret_cast. Furthermore static_cast<T>(...) allows for easier grepping of casts.
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@@ -33,14 +33,14 @@ CScript ParseScript(const std::string& s)
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if (op < OP_NOP && op != OP_RESERVED)
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continue;
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const char* name = GetOpName((opcodetype)op);
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const char* name = GetOpName(static_cast<opcodetype>(op));
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if (strcmp(name, "OP_UNKNOWN") == 0)
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continue;
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std::string strName(name);
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mapOpNames[strName] = (opcodetype)op;
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mapOpNames[strName] = static_cast<opcodetype>(op);
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// Convenience: OP_ADD and just ADD are both recognized:
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boost::algorithm::replace_first(strName, "OP_", "");
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mapOpNames[strName] = (opcodetype)op;
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mapOpNames[strName] = static_cast<opcodetype>(op);
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}
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}
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