Use static_cast instead of C-style casts for non-fundamental types

A C-style cast is equivalent to try casting in the following order:

1. const_cast(...)
2. static_cast(...)
3. const_cast(static_cast(...))
4. reinterpret_cast(...)
5. const_cast(reinterpret_cast(...))

By using static_cast<T>(...) explicitly we avoid the possibility
of an unintentional and dangerous reinterpret_cast. Furthermore
static_cast<T>(...) allows for easier grepping of casts.
This commit is contained in:
practicalswift
2017-06-01 16:13:35 +02:00
parent 98212745c8
commit 9ad6746ccd
24 changed files with 44 additions and 44 deletions

View File

@@ -2616,7 +2616,7 @@ static bool SendRejectsAndCheckIfBanned(CNode* pnode, CConnman* connman)
CNodeState &state = *State(pnode->GetId());
for (const CBlockReject& reject : state.rejects) {
connman->PushMessage(pnode, CNetMsgMaker(INIT_PROTO_VERSION).Make(NetMsgType::REJECT, (std::string)NetMsgType::BLOCK, reject.chRejectCode, reject.strRejectReason, reject.hashBlock));
connman->PushMessage(pnode, CNetMsgMaker(INIT_PROTO_VERSION).Make(NetMsgType::REJECT, std::string(NetMsgType::BLOCK), reject.chRejectCode, reject.strRejectReason, reject.hashBlock));
}
state.rejects.clear();