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Use static_cast instead of C-style casts for non-fundamental types
A C-style cast is equivalent to try casting in the following order: 1. const_cast(...) 2. static_cast(...) 3. const_cast(static_cast(...)) 4. reinterpret_cast(...) 5. const_cast(reinterpret_cast(...)) By using static_cast<T>(...) explicitly we avoid the possibility of an unintentional and dangerous reinterpret_cast. Furthermore static_cast<T>(...) allows for easier grepping of casts.
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@@ -526,17 +526,17 @@ unsigned short CService::GetPort() const
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bool operator==(const CService& a, const CService& b)
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{
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return (CNetAddr)a == (CNetAddr)b && a.port == b.port;
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return static_cast<CNetAddr>(a) == static_cast<CNetAddr>(b) && a.port == b.port;
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}
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bool operator!=(const CService& a, const CService& b)
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{
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return (CNetAddr)a != (CNetAddr)b || a.port != b.port;
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return static_cast<CNetAddr>(a) != static_cast<CNetAddr>(b) || a.port != b.port;
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}
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bool operator<(const CService& a, const CService& b)
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{
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return (CNetAddr)a < (CNetAddr)b || ((CNetAddr)a == (CNetAddr)b && a.port < b.port);
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return static_cast<CNetAddr>(a) < static_cast<CNetAddr>(b) || (static_cast<CNetAddr>(a) == static_cast<CNetAddr>(b) && a.port < b.port);
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}
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bool CService::GetSockAddr(struct sockaddr* paddr, socklen_t *addrlen) const
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