Refactor SelectCoinsMinConf() and add unit tests.

AvailableCoins() makes a vector of available outputs which is then passed to SelectCoinsMinConf().  This allows unit tests to test the coin selection algorithm without having the whole blockchain available.
This commit is contained in:
Chris Moore
2012-02-27 04:19:32 -08:00
committed by Luke Dashjr
parent 882ba0e752
commit 9b0369c773
3 changed files with 343 additions and 48 deletions

View File

@@ -889,7 +889,32 @@ int64 CWallet::GetImmatureBalance() const
return nTotal;
}
bool CWallet::SelectCoinsMinConf(int64 nTargetValue, int nConfMine, int nConfTheirs, set<pair<const CWalletTx*,unsigned int> >& setCoinsRet, int64& nValueRet) const
// populate vCoins with vector of spendable (age, (value, (transaction, output_number))) outputs
void CWallet::AvailableCoins(vector<COutput>& vCoins) const
{
vCoins.clear();
{
LOCK(cs_wallet);
for (map<uint256, CWalletTx>::const_iterator it = mapWallet.begin(); it != mapWallet.end(); ++it)
{
const CWalletTx* pcoin = &(*it).second;
if (!pcoin->IsFinal() || !pcoin->IsConfirmed())
continue;
if (pcoin->IsCoinBase() && pcoin->GetBlocksToMaturity() > 0)
continue;
for (int i = 0; i < pcoin->vout.size(); i++)
if (!(pcoin->IsSpent(i)) && IsMine(pcoin->vout[i]) && pcoin->vout[i].nValue > 0)
vCoins.push_back(COutput(pcoin, i, pcoin->GetDepthInMainChain()));
}
}
}
bool CWallet::SelectCoinsMinConf(int64 nTargetValue, int nConfMine, int nConfTheirs, vector<COutput> vCoins,
set<pair<const CWalletTx*,unsigned int> >& setCoinsRet, int64& nValueRet) const
{
setCoinsRet.clear();
nValueRet = 0;
@@ -901,54 +926,32 @@ bool CWallet::SelectCoinsMinConf(int64 nTargetValue, int nConfMine, int nConfThe
vector<pair<int64, pair<const CWalletTx*,unsigned int> > > vValue;
int64 nTotalLower = 0;
BOOST_FOREACH(COutput output, vCoins)
{
LOCK(cs_wallet);
vector<const CWalletTx*> vCoins;
vCoins.reserve(mapWallet.size());
for (map<uint256, CWalletTx>::const_iterator it = mapWallet.begin(); it != mapWallet.end(); ++it)
vCoins.push_back(&(*it).second);
random_shuffle(vCoins.begin(), vCoins.end(), GetRandInt);
const CWalletTx *pcoin = output.tx;
BOOST_FOREACH(const CWalletTx* pcoin, vCoins)
{
if (!pcoin->IsFinal() || !pcoin->IsConfirmed())
continue;
if (output.nDepth < (pcoin->IsFromMe() ? nConfMine : nConfTheirs))
continue;
if (pcoin->IsCoinBase() && pcoin->GetBlocksToMaturity() > 0)
continue;
int i = output.i;
int64 n = pcoin->vout[i].nValue;
int nDepth = pcoin->GetDepthInMainChain();
if (nDepth < (pcoin->IsFromMe() ? nConfMine : nConfTheirs))
continue;
pair<int64,pair<const CWalletTx*,unsigned int> > coin = make_pair(n,make_pair(pcoin, i));
for (unsigned int i = 0; i < pcoin->vout.size(); i++)
{
if (pcoin->IsSpent(i) || !IsMine(pcoin->vout[i]))
continue;
int64 n = pcoin->vout[i].nValue;
if (n <= 0)
continue;
pair<int64,pair<const CWalletTx*,unsigned int> > coin = make_pair(n,make_pair(pcoin,i));
if (n == nTargetValue)
{
setCoinsRet.insert(coin.second);
nValueRet += coin.first;
return true;
}
else if (n < nTargetValue + CENT)
{
vValue.push_back(coin);
nTotalLower += n;
}
else if (n < coinLowestLarger.first)
{
coinLowestLarger = coin;
}
}
if (n == nTargetValue)
{
setCoinsRet.insert(coin.second);
nValueRet += coin.first;
return true;
}
else if (n < nTargetValue + CENT)
{
vValue.push_back(coin);
nTotalLower += n;
}
else if (n < coinLowestLarger.first)
{
coinLowestLarger = coin;
}
}
@@ -1023,12 +1026,14 @@ bool CWallet::SelectCoinsMinConf(int64 nTargetValue, int nConfMine, int nConfThe
nValueRet += vValue[i].first;
}
#ifdef DEBUG
//// debug print
printf("SelectCoins() best subset: ");
for (unsigned int i = 0; i < vValue.size(); i++)
if (vfBest[i])
printf("%s ", FormatMoney(vValue[i].first).c_str());
printf("total %s\n", FormatMoney(nBest).c_str());
#endif
}
return true;
@@ -1036,9 +1041,12 @@ bool CWallet::SelectCoinsMinConf(int64 nTargetValue, int nConfMine, int nConfThe
bool CWallet::SelectCoins(int64 nTargetValue, set<pair<const CWalletTx*,unsigned int> >& setCoinsRet, int64& nValueRet) const
{
return (SelectCoinsMinConf(nTargetValue, 1, 6, setCoinsRet, nValueRet) ||
SelectCoinsMinConf(nTargetValue, 1, 1, setCoinsRet, nValueRet) ||
SelectCoinsMinConf(nTargetValue, 0, 1, setCoinsRet, nValueRet));
vector<COutput> vCoins;
AvailableCoins(vCoins);
return (SelectCoinsMinConf(nTargetValue, 1, 6, vCoins, setCoinsRet, nValueRet) ||
SelectCoinsMinConf(nTargetValue, 1, 1, vCoins, setCoinsRet, nValueRet) ||
SelectCoinsMinConf(nTargetValue, 0, 1, vCoins, setCoinsRet, nValueRet));
}