Simplify semantics of ChainStateFlushed callback

Previously, ChainStateFlushed would fire either if a full flush
completed (which can happen due to memory limits, forced flush, or
on its own DATABASE_WRITE_INTERVAL timer) *or* on a
ChainStateFlushed-specific DATABASE_WRITE_INTERVAL timer. This is
both less clear for clients (as there are no guarantees about a
flush having actually happened prior to the call), and reults in
extra flushes not clearly intended by the code. We drop the second
case, providing a strong guarantee without removing the periodit
timer-based flushing.
This commit is contained in:
Matt Corallo
2018-04-27 14:08:39 -04:00
parent 50b6533aa2
commit 9cb6cdc59f
2 changed files with 17 additions and 10 deletions

View File

@@ -99,6 +99,17 @@ protected:
/**
* Notifies listeners of the new active block chain on-disk.
*
* Prior to this callback, any updates are not guaranteed to persist on disk
* (ie clients need to handle shutdown/restart safety by being able to
* understand when some updates were lost due to unclean shutdown).
*
* When this callback is invoked, the validation changes done by any prior
* callback are guaranteed to exist on disk and survive a restart, including
* an unclean shutdown.
*
* Provides a locator describing the best chain, which is likely useful for
* storing current state on disk in client DBs.
*
* Called on a background thread.
*/
virtual void ChainStateFlushed(const CBlockLocator &locator) {}