Merge #10663: net: split resolve out of connect

b887676 net: remove now-unused functions (Cory Fields)
45fd754 net: remove now-superfluous numeric resolve (Cory Fields)
2416dd7 net: separate resolving and conecting (Cory Fields)

Pull request description:

  This is a greatly simplified version of #10285, which only aims to address async resolving.

  It essentially breaks up two wrapper functions for things only used in one place (ConnectSocketDirectly/ConnectThroughProxy) in favor of calling them directly. This allows us to fully handle resolves before attempting a connection, as is necessary for async connections.

  As a bonus, I believe the logic is now much easier to follow than before.

Tree-SHA512: f03f618107379edf3efe2a9f3e3677e8f075017ab140a0b4fdc3b8263e6beff148d55256263ab10bc2125ef089ca68e0d8e865beeae176f1eca544e769c976d3
This commit is contained in:
Wladimir J. van der Laan
2017-09-28 17:02:53 +02:00
3 changed files with 46 additions and 68 deletions

View File

@@ -452,7 +452,7 @@ static bool Socks5(const std::string& strDest, int port, const ProxyCredentials
return true;
}
bool static ConnectSocketDirectly(const CService &addrConnect, SOCKET& hSocketRet, int nTimeout)
bool ConnectSocketDirectly(const CService &addrConnect, SOCKET& hSocketRet, int nTimeout)
{
hSocketRet = INVALID_SOCKET;
@@ -587,7 +587,7 @@ bool IsProxy(const CNetAddr &addr) {
return false;
}
static bool ConnectThroughProxy(const proxyType &proxy, const std::string& strDest, int port, SOCKET& hSocketRet, int nTimeout, bool *outProxyConnectionFailed)
bool ConnectThroughProxy(const proxyType &proxy, const std::string& strDest, int port, SOCKET& hSocketRet, int nTimeout, bool *outProxyConnectionFailed)
{
SOCKET hSocket = INVALID_SOCKET;
// first connect to proxy server
@@ -611,47 +611,6 @@ static bool ConnectThroughProxy(const proxyType &proxy, const std::string& strDe
hSocketRet = hSocket;
return true;
}
bool ConnectSocket(const CService &addrDest, SOCKET& hSocketRet, int nTimeout, bool *outProxyConnectionFailed)
{
proxyType proxy;
if (outProxyConnectionFailed)
*outProxyConnectionFailed = false;
if (GetProxy(addrDest.GetNetwork(), proxy))
return ConnectThroughProxy(proxy, addrDest.ToStringIP(), addrDest.GetPort(), hSocketRet, nTimeout, outProxyConnectionFailed);
else // no proxy needed (none set for target network)
return ConnectSocketDirectly(addrDest, hSocketRet, nTimeout);
}
bool ConnectSocketByName(CService &addr, SOCKET& hSocketRet, const char *pszDest, int portDefault, int nTimeout, bool *outProxyConnectionFailed)
{
std::string strDest;
int port = portDefault;
if (outProxyConnectionFailed)
*outProxyConnectionFailed = false;
SplitHostPort(std::string(pszDest), port, strDest);
proxyType proxy;
GetNameProxy(proxy);
std::vector<CService> addrResolved;
if (Lookup(strDest.c_str(), addrResolved, port, fNameLookup && !HaveNameProxy(), 256)) {
if (addrResolved.size() > 0) {
addr = addrResolved[GetRand(addrResolved.size())];
return ConnectSocket(addr, hSocketRet, nTimeout);
}
}
addr = CService();
if (!HaveNameProxy())
return false;
return ConnectThroughProxy(proxy, strDest, port, hSocketRet, nTimeout, outProxyConnectionFailed);
}
bool LookupSubNet(const char* pszName, CSubNet& ret)
{
std::string strSubnet(pszName);