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Merge #10663: net: split resolve out of connect
b887676net: remove now-unused functions (Cory Fields)45fd754net: remove now-superfluous numeric resolve (Cory Fields)2416dd7net: separate resolving and conecting (Cory Fields) Pull request description: This is a greatly simplified version of #10285, which only aims to address async resolving. It essentially breaks up two wrapper functions for things only used in one place (ConnectSocketDirectly/ConnectThroughProxy) in favor of calling them directly. This allows us to fully handle resolves before attempting a connection, as is necessary for async connections. As a bonus, I believe the logic is now much easier to follow than before. Tree-SHA512: f03f618107379edf3efe2a9f3e3677e8f075017ab140a0b4fdc3b8263e6beff148d55256263ab10bc2125ef089ca68e0d8e865beeae176f1eca544e769c976d3
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@@ -452,7 +452,7 @@ static bool Socks5(const std::string& strDest, int port, const ProxyCredentials
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return true;
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}
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bool static ConnectSocketDirectly(const CService &addrConnect, SOCKET& hSocketRet, int nTimeout)
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bool ConnectSocketDirectly(const CService &addrConnect, SOCKET& hSocketRet, int nTimeout)
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{
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hSocketRet = INVALID_SOCKET;
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@@ -587,7 +587,7 @@ bool IsProxy(const CNetAddr &addr) {
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return false;
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}
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static bool ConnectThroughProxy(const proxyType &proxy, const std::string& strDest, int port, SOCKET& hSocketRet, int nTimeout, bool *outProxyConnectionFailed)
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bool ConnectThroughProxy(const proxyType &proxy, const std::string& strDest, int port, SOCKET& hSocketRet, int nTimeout, bool *outProxyConnectionFailed)
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{
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SOCKET hSocket = INVALID_SOCKET;
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// first connect to proxy server
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@@ -611,47 +611,6 @@ static bool ConnectThroughProxy(const proxyType &proxy, const std::string& strDe
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hSocketRet = hSocket;
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return true;
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}
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bool ConnectSocket(const CService &addrDest, SOCKET& hSocketRet, int nTimeout, bool *outProxyConnectionFailed)
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{
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proxyType proxy;
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if (outProxyConnectionFailed)
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*outProxyConnectionFailed = false;
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if (GetProxy(addrDest.GetNetwork(), proxy))
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return ConnectThroughProxy(proxy, addrDest.ToStringIP(), addrDest.GetPort(), hSocketRet, nTimeout, outProxyConnectionFailed);
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else // no proxy needed (none set for target network)
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return ConnectSocketDirectly(addrDest, hSocketRet, nTimeout);
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}
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bool ConnectSocketByName(CService &addr, SOCKET& hSocketRet, const char *pszDest, int portDefault, int nTimeout, bool *outProxyConnectionFailed)
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{
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std::string strDest;
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int port = portDefault;
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if (outProxyConnectionFailed)
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*outProxyConnectionFailed = false;
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SplitHostPort(std::string(pszDest), port, strDest);
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proxyType proxy;
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GetNameProxy(proxy);
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std::vector<CService> addrResolved;
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if (Lookup(strDest.c_str(), addrResolved, port, fNameLookup && !HaveNameProxy(), 256)) {
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if (addrResolved.size() > 0) {
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addr = addrResolved[GetRand(addrResolved.size())];
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return ConnectSocket(addr, hSocketRet, nTimeout);
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}
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}
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addr = CService();
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if (!HaveNameProxy())
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return false;
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return ConnectThroughProxy(proxy, strDest, port, hSocketRet, nTimeout, outProxyConnectionFailed);
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}
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bool LookupSubNet(const char* pszName, CSubNet& ret)
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{
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std::string strSubnet(pszName);
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