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net: measure send buffer fullness based on memory usage
This more accurately captures the intent of limiting send buffer size, as many small messages can have a larger overhead that is not counted with the current approach. It also means removing the dependency on the header size (which will become a function of the transport choice) from the send buffer calculations.
This commit is contained in:
38
src/net.cpp
38
src/net.cpp
@@ -19,6 +19,7 @@
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#include <crypto/sha256.h>
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#include <i2p.h>
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#include <logging.h>
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#include <memusage.h>
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#include <net_permissions.h>
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#include <netaddress.h>
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#include <netbase.h>
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@@ -116,6 +117,14 @@ std::map<CNetAddr, LocalServiceInfo> mapLocalHost GUARDED_BY(g_maplocalhost_mute
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static bool vfLimited[NET_MAX] GUARDED_BY(g_maplocalhost_mutex) = {};
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std::string strSubVersion;
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size_t CSerializedNetMsg::GetMemoryUsage() const noexcept
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{
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// Don't count the dynamic memory used for the m_type string, by assuming it fits in the
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// "small string" optimization area (which stores data inside the object itself, up to some
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// size; 15 bytes in modern libstdc++).
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return sizeof(*this) + memusage::DynamicUsage(data);
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}
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void CConnman::AddAddrFetch(const std::string& strDest)
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{
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LOCK(m_addr_fetches_mutex);
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@@ -894,6 +903,14 @@ void V1Transport::MarkBytesSent(size_t bytes_sent) noexcept
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}
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}
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size_t V1Transport::GetSendMemoryUsage() const noexcept
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{
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AssertLockNotHeld(m_send_mutex);
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LOCK(m_send_mutex);
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// Don't count sending-side fields besides m_message_to_send, as they're all small and bounded.
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return m_message_to_send.GetMemoryUsage();
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}
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std::pair<size_t, bool> CConnman::SocketSendData(CNode& node) const
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{
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auto it = node.vSendMsg.begin();
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@@ -923,8 +940,8 @@ std::pair<size_t, bool> CConnman::SocketSendData(CNode& node) const
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nSentSize += nBytes;
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if (node.nSendOffset == data.size()) {
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node.nSendOffset = 0;
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node.nSendSize -= data.size();
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node.fPauseSend = node.nSendSize > nSendBufferMaxSize;
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// Update memory usage of send buffer (as *it will be deleted).
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node.m_send_memusage -= sizeof(data) + memusage::DynamicUsage(data);
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it++;
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} else {
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// could not send full message; stop sending more
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@@ -944,9 +961,11 @@ std::pair<size_t, bool> CConnman::SocketSendData(CNode& node) const
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}
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}
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node.fPauseSend = node.m_send_memusage + node.m_transport->GetSendMemoryUsage() > nSendBufferMaxSize;
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if (it == node.vSendMsg.end()) {
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assert(node.nSendOffset == 0);
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assert(node.nSendSize == 0);
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assert(node.m_send_memusage == 0);
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}
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node.vSendMsg.erase(node.vSendMsg.begin(), it);
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return {nSentSize, !node.vSendMsg.empty()};
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@@ -2985,14 +3004,21 @@ void CConnman::PushMessage(CNode* pnode, CSerializedNetMsg&& msg)
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if (bytes.empty()) break;
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// Update statistics per message type.
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pnode->AccountForSentBytes(msg_type, bytes.size());
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// Update number of bytes in the send buffer.
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pnode->nSendSize += bytes.size();
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if (pnode->nSendSize > nSendBufferMaxSize) pnode->fPauseSend = true;
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pnode->vSendMsg.push_back({bytes.begin(), bytes.end()});
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// Update memory usage of send buffer. For now, use static + dynamic memory usage of
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// byte vectors in vSendMsg as send memory. In a future commit, vSendMsg will be
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// replaced with a queue of CSerializedNetMsg objects, and we'll use their memory usage
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// instead.
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pnode->m_send_memusage += sizeof(pnode->vSendMsg.back()) + memusage::DynamicUsage(pnode->vSendMsg.back());
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// Notify transport that bytes have been processed (they're not actually sent yet,
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// but pushed onto the vSendMsg queue of bytes to send).
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pnode->m_transport->MarkBytesSent(bytes.size());
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}
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// At this point, m_transport->GetSendMemoryUsage() isn't very interesting as the
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// transport's message is fully flushed (and converted to byte arrays). It's still included
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// here for correctness, and will become relevant in a future commit when a queued message
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// inside the transport may survive PushMessage calls.
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if (pnode->m_send_memusage + pnode->m_transport->GetSendMemoryUsage() > nSendBufferMaxSize) pnode->fPauseSend = true;
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// If the write queue was empty before and isn't now, attempt "optimistic write":
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// because the poll/select loop may pause for SELECT_TIMEOUT_MILLISECONDS before actually
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