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Add built-in RIPEMD-160 implementation
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@@ -11,6 +11,7 @@
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#include "keystore.h"
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#include "crypto/sha1.h"
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#include "crypto/sha2.h"
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#include "crypto/ripemd160.h"
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#include "sync.h"
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#include "uint256.h"
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#include "util.h"
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@@ -803,7 +804,7 @@ bool EvalScript(vector<vector<unsigned char> >& stack, const CScript& script, co
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valtype& vch = stacktop(-1);
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valtype vchHash((opcode == OP_RIPEMD160 || opcode == OP_SHA1 || opcode == OP_HASH160) ? 20 : 32);
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if (opcode == OP_RIPEMD160)
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RIPEMD160(&vch[0], vch.size(), &vchHash[0]);
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CRIPEMD160().Write(&vch[0], vch.size()).Finalize(&vchHash[0]);
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else if (opcode == OP_SHA1)
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CSHA1().Write(&vch[0], vch.size()).Finalize(&vchHash[0]);
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else if (opcode == OP_SHA256)
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