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refactor: make GetRand a template, remove GetRandInt
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@@ -1268,8 +1268,8 @@ bool AppInitMain(NodeContext& node, interfaces::BlockAndHeaderTipInfo* tip_info)
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assert(!node.banman);
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node.banman = std::make_unique<BanMan>(gArgs.GetDataDirNet() / "banlist", &uiInterface, args.GetIntArg("-bantime", DEFAULT_MISBEHAVING_BANTIME));
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assert(!node.connman);
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node.connman = std::make_unique<CConnman>(GetRand(std::numeric_limits<uint64_t>::max()),
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GetRand(std::numeric_limits<uint64_t>::max()),
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node.connman = std::make_unique<CConnman>(GetRand<uint64_t>(),
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GetRand<uint64_t>(),
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*node.addrman, *node.netgroupman, args.GetBoolArg("-networkactive", true));
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assert(!node.fee_estimator);
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