refactoring: introduce CChainState::GetCoinsCacheSizeState

This separates out some logic for detecting how full the coins cache is from
FlushStateToDisk. We'll want to reuse this logic when deciding when to flush
the coins cache during UTXO snapshot activation.
This commit is contained in:
James O'Beirne
2019-04-16 16:40:40 -04:00
parent 54e11a39e1
commit b17e91d842
3 changed files with 55 additions and 8 deletions

View File

@@ -2185,13 +2185,44 @@ bool CChainState::ConnectBlock(const CBlock& block, BlockValidationState& state,
return true;
}
CoinsCacheSizeState CChainState::GetCoinsCacheSizeState(const CTxMemPool& tx_pool)
{
return this->GetCoinsCacheSizeState(
tx_pool,
nCoinCacheUsage,
gArgs.GetArg("-maxmempool", DEFAULT_MAX_MEMPOOL_SIZE) * 1000000);
}
CoinsCacheSizeState CChainState::GetCoinsCacheSizeState(
const CTxMemPool& tx_pool,
size_t max_coins_cache_size_bytes,
size_t max_mempool_size_bytes)
{
int64_t nMempoolUsage = tx_pool.DynamicMemoryUsage();
int64_t cacheSize = CoinsTip().DynamicMemoryUsage();
int64_t nTotalSpace =
max_coins_cache_size_bytes + std::max<int64_t>(max_mempool_size_bytes - nMempoolUsage, 0);
//! No need to periodic flush if at least this much space still available.
static constexpr int64_t MAX_BLOCK_COINSDB_USAGE_BYTES = 10 * 1024 * 1024; // 10MB
int64_t large_threshold =
std::max((9 * nTotalSpace) / 10, nTotalSpace - MAX_BLOCK_COINSDB_USAGE_BYTES);
if (cacheSize > nTotalSpace) {
LogPrintf("Cache size (%s) exceeds total space (%s)\n", cacheSize, nTotalSpace);
return CoinsCacheSizeState::CRITICAL;
} else if (cacheSize > large_threshold) {
return CoinsCacheSizeState::LARGE;
}
return CoinsCacheSizeState::OK;
}
bool CChainState::FlushStateToDisk(
const CChainParams& chainparams,
BlockValidationState &state,
FlushStateMode mode,
int nManualPruneHeight)
{
int64_t nMempoolUsage = mempool.DynamicMemoryUsage();
LOCK(cs_main);
assert(this->CanFlushToDisk());
static int64_t nLastWrite = 0;
@@ -2206,6 +2237,7 @@ bool CChainState::FlushStateToDisk(
{
bool fFlushForPrune = false;
bool fDoFullFlush = false;
CoinsCacheSizeState cache_state = GetCoinsCacheSizeState(::mempool);
LOCK(cs_LastBlockFile);
if (fPruneMode && (fCheckForPruning || nManualPruneHeight > 0) && !fReindex) {
if (nManualPruneHeight > 0) {
@@ -2234,13 +2266,10 @@ bool CChainState::FlushStateToDisk(
if (nLastFlush == 0) {
nLastFlush = nNow;
}
int64_t nMempoolSizeMax = gArgs.GetArg("-maxmempool", DEFAULT_MAX_MEMPOOL_SIZE) * 1000000;
int64_t cacheSize = CoinsTip().DynamicMemoryUsage();
int64_t nTotalSpace = nCoinCacheUsage + std::max<int64_t>(nMempoolSizeMax - nMempoolUsage, 0);
// The cache is large and we're within 10% and 10 MiB of the limit, but we have time now (not in the middle of a block processing).
bool fCacheLarge = mode == FlushStateMode::PERIODIC && cacheSize > std::max((9 * nTotalSpace) / 10, nTotalSpace - MAX_BLOCK_COINSDB_USAGE * 1024 * 1024);
bool fCacheLarge = mode == FlushStateMode::PERIODIC && cache_state >= CoinsCacheSizeState::LARGE;
// The cache is over the limit, we have to write now.
bool fCacheCritical = mode == FlushStateMode::IF_NEEDED && cacheSize > nTotalSpace;
bool fCacheCritical = mode == FlushStateMode::IF_NEEDED && cache_state >= CoinsCacheSizeState::CRITICAL;
// It's been a while since we wrote the block index to disk. Do this frequently, so we don't need to redownload after a crash.
bool fPeriodicWrite = mode == FlushStateMode::PERIODIC && nNow > nLastWrite + (int64_t)DATABASE_WRITE_INTERVAL * 1000000;
// It's been very long since we flushed the cache. Do this infrequently, to optimize cache usage.