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Add a nTweak to bloom filters to tweak the seed.
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@@ -15,7 +15,7 @@ using namespace std;
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static const unsigned char bit_mask[8] = {0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80};
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CBloomFilter::CBloomFilter(unsigned int nElements, double nFPRate) :
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CBloomFilter::CBloomFilter(unsigned int nElements, double nFPRate, unsigned int nTweakIn) :
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// The ideal size for a bloom filter with a given number of elements and false positive rate is:
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// - nElements * log(fp rate) / ln(2)^2
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// We ignore filter parameters which will create a bloom filter larger than the protocol limits
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@@ -23,14 +23,15 @@ vData(min((unsigned int)(-1 / LN2SQUARED * nElements * log(nFPRate)), MAX_BLOOM
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// The ideal number of hash functions is filter size * ln(2) / number of elements
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// Again, we ignore filter parameters which will create a bloom filter with more hash functions than the protocol limits
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// See http://en.wikipedia.org/wiki/Bloom_filter for an explanation of these formulas
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nHashFuncs(min((unsigned int)(vData.size() * 8 / nElements * LN2), MAX_HASH_FUNCS))
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nHashFuncs(min((unsigned int)(vData.size() * 8 / nElements * LN2), MAX_HASH_FUNCS)),
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nTweak(nTweakIn)
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{
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}
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inline unsigned int CBloomFilter::Hash(unsigned int nHashNum, const std::vector<unsigned char>& vDataToHash) const
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{
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// 0xFBA4C795 chosen as it guarantees a reasonable bit difference between nHashNum values.
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return MurmurHash3(nHashNum * 0xFBA4C795, vDataToHash) % (vData.size() * 8);
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return MurmurHash3(nHashNum * 0xFBA4C795 + nTweak, vDataToHash) % (vData.size() * 8);
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}
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void CBloomFilter::insert(const vector<unsigned char>& vKey)
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